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The Cane and Rinse videogame podcast

Wipeout series – Cane and Rinse No.684

The Cane and Rinse videogame podcast

Cane and Rinse

Leisure, Video Games, Games, Hobbies

4.8801 Ratings

🗓️ 30 September 2025

⏱️ 114 minutes

🧾️ Download transcript

Summary

Celebrating 30 years of high-speed anti-gravity racing and combat with our Wipeout series podcast. Leon, Darren, Karl and Ryan - along with the usual, excellent contributions from the Cane and Rinse community - slipstream back in time to the space year 1995, and follow the neon trace and pumping beats of Psygnosis/Sony's stylishly futuristic vision of motorsport, from the PS1 original, to its many follow-ups through to its seeming swansong with the PS4 Omega Collection in 2018.

Transcript

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0:00.0

Hello everybody and welcome to the Canaan Ritz podcast, Volume 14, Issue 684,

0:26.1

and today we're going to talk about the wipeout series.

0:30.6

And joining me Leon Cox in this issue, Darren Gargett.

0:33.8

I'm the instrumental version.

0:36.4

Carl Moon.

0:37.7

Hey, guys.

0:38.7

And Ron Jow.

0:39.9

As the American on this podcast, I've prepared by playing through the Twisted Metal series.

0:44.6

I hope that's okay.

0:45.8

That's fine. That's fine.

0:47.5

And Jet Moto.

0:49.0

Yeah.

0:50.9

Wipeout is, if you didn't know, a futuristic anti-gravity racing and combat series.

0:59.7

Mainly racing, but with weapons.

1:02.2

It's Mario Kart, basically.

1:04.8

We'll talk more about that in the gameplay section.

1:08.0

It was developed originally by Cognosis, the vintage studio from England, where they made

1:20.1

things like Shadow of the Beast and various other computer games, particularly on the 16 bits.

1:25.7

They were renowned, but they'd also branched into

1:27.6

consoles a bit. And further down the line, they were absorbed into Sony's studios and became

1:36.4

Sony Studio, Liverpool. And that lasted until August 2012, when they were shuttered.

1:46.2

A few other devs have chipped in along the way,

...

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