Wipeout series – Cane and Rinse No.684
The Cane and Rinse videogame podcast
Cane and Rinse
4.8 • 801 Ratings
🗓️ 30 September 2025
⏱️ 114 minutes
🧾️ Download transcript
Summary
Transcript
Click on a timestamp to play from that location
| 0:00.0 | Hello everybody and welcome to the Canaan Ritz podcast, Volume 14, Issue 684, |
| 0:26.1 | and today we're going to talk about the wipeout series. |
| 0:30.6 | And joining me Leon Cox in this issue, Darren Gargett. |
| 0:33.8 | I'm the instrumental version. |
| 0:36.4 | Carl Moon. |
| 0:37.7 | Hey, guys. |
| 0:38.7 | And Ron Jow. |
| 0:39.9 | As the American on this podcast, I've prepared by playing through the Twisted Metal series. |
| 0:44.6 | I hope that's okay. |
| 0:45.8 | That's fine. That's fine. |
| 0:47.5 | And Jet Moto. |
| 0:49.0 | Yeah. |
| 0:50.9 | Wipeout is, if you didn't know, a futuristic anti-gravity racing and combat series. |
| 0:59.7 | Mainly racing, but with weapons. |
| 1:02.2 | It's Mario Kart, basically. |
| 1:04.8 | We'll talk more about that in the gameplay section. |
| 1:08.0 | It was developed originally by Cognosis, the vintage studio from England, where they made |
| 1:20.1 | things like Shadow of the Beast and various other computer games, particularly on the 16 bits. |
| 1:25.7 | They were renowned, but they'd also branched into |
| 1:27.6 | consoles a bit. And further down the line, they were absorbed into Sony's studios and became |
| 1:36.4 | Sony Studio, Liverpool. And that lasted until August 2012, when they were shuttered. |
| 1:46.2 | A few other devs have chipped in along the way, |
... |
Please login to see the full transcript.
Disclaimer: The podcast and artwork embedded on this page are from Cane and Rinse, and are the property of its owner and not affiliated with or endorsed by Tapesearch.
Generated transcripts are the property of Cane and Rinse and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.
Copyright © Tapesearch 2026.

