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The a16z Show

What's Next in Gaming

The a16z Show

a16z

Culture, Business, Science, Disruption, Technology, Software Eating The World, Entrepreneurship, Innovation

4.21.2K Ratings

🗓️ 7 May 2020

⏱️ 21 minutes

🧾️ Download transcript

Summary

John Riccitiello, CEO of the game software development company Unity Technologies, discusses the rise of esports and streaming, the potential of cloud gaming, and far-reaching applications for game technology.

Transcript

Click on a timestamp to play from that location

0:00.0

The content here is for informational purposes only should not be taken as legal business tax or investment advice or be used to evaluate any investment or security and is not directed at any investors or potential investors in any A16Z fund.

0:14.3

For more details please see A16Z.com slash disclosures.

0:18.3

Hi and welcome to the A16Z podcast.

0:20.7

Today's episode is about the evolution of video game technology into a global phenomenon

0:25.1

that extends far beyond entertainment. In this fireside chat John Regatello,

0:29.6

CEO of the game software development company Unity Technologies is interviewed by A16Z general partner Andrew Chen on the rise of e-ports and streaming,

0:39.2

the potential of cloud gaming, and the far-reaching applications for game technology.

0:44.1

This conversation originally took place at our most recent Innovation Conference, the A16Z summit,

0:49.1

and was also released on YouTube if you'd like to watch it there.

0:52.4

One of the really interesting things about Unity's early formation story is that a lot of its success

0:59.6

started with adoption by indie developers and very small studios that's now scaled into

1:05.5

AAA studios. Unity was originally a couple dozen people we were the pipsqueak on the

1:10.7

block but a lot of Indies found our tools super easy and they could do prototyping and building content.

1:15.8

If you fast forward, we've invested an enormous amount in technology, a couple dozen engineers,

1:21.2

have become 1,700 engineers.

1:23.6

And that engineering power shows in products like Mario Kartur,

1:27.6

Pokemon Go, Hunter Kings of Call of duty.

1:30.4

Many of the games that you mentioned are on mobile, but also desktop and console.

1:36.4

The startups that we often meet at Andreson Horowitz come in pitching cross-platform,

1:41.0

multi-platform from day one.

1:43.0

Talk about how you think that'll affect the industry over time.

1:45.7

It used to be you played a game on your PlayStation or Xbox,

...

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