Watch Out for Fireballs! Extrasode: Video Game Music and Sound
Watch Out for Fireballs!
Duckfeed.tv
4.7 • 1.3K Ratings
🗓️ 14 February 2013
⏱️ 92 minutes
🧾️ Download transcript
Summary
Gary Butterfield and Kole Ross continue their discussion of video game music and sound, get your raves and faves, then they go on for a while about Kevin Spacey, Tim Burton, comics, and R.E.M.
LINKS OF NOTE:
Dishonored ending song: www.youtube.com/watch?v=zyTCtbYNzRg
Spec Ops “Hush” scene: www.youtube.com/watch?v=xWf9z14nYLY
Snakeeater: www.youtube.com/watch?v=9aHQnDTd1y4
Big Fish Ending: www.youtube.com/watch?v=xO7Jc8N1LLM
The Gathering of the Juggalos: www.youtube.com/watch?v=RXRAQyiqx-M
Celtic Moon FF4: www.youtube.com/watch?v=TX2vIjZgxuY
Band doing live megaman speed run: www.youtube.com/watch?v=FOt6EGgBnQs
Extra Credits on Music: extra-credits.net/episodes/game-music/
Errant Signal on Doom: www.youtube.com/watch?v=TyOF2RsO3ck
SID Chip Preservation: www.hvsc.c64.org/
American Beauty: www.youtube.com/watch?v=PBcLvJdrbro
Lemongrab: www.youtube.com/watch?v=kcfkEA2INMw
Fletcher Hanks: www.fletcherhanks.com/HOME.html
Transcript
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| 0:00.0 | So this is a very special episode of our program. Watch out for Fireballs. |
| 0:09.2 | The previous episode, Action Pact with us conjecturizing and proselytizing about video game, audio, and music. |
| 0:16.0 | But this is where we're kind of like put everything that doesn't really fit anywhere else, |
| 0:20.8 | along with your responses. So this is kind of like its own little episode. |
| 0:25.8 | And some probably some deleted scenes as well. Oh yeah. |
| 0:29.5 | That episode because it was epic in length. No matter how I'm recording this at the same time, |
| 0:34.3 | I don't trust my editing ability enough |
| 0:36.1 | to make that thing anything less than two hours long. |
| 0:38.9 | So yeah. |
| 0:39.8 | It will be a lengthy. |
| 0:42.0 | Yeah, so we just have some kind of grab-bag subjects. |
| 0:44.2 | We don't have, you know, thesis statements for them or anything like that, but we just kind of |
| 0:47.6 | want to throw out that are important when you consider sound music and games. |
| 0:51.9 | Yeah. And yeah, licensed music and games. Yeah, that's a big deal. I mean, it kind of goes into the voice |
| 0:58.4 | acting problem with a bloated budget. You know, like what do you do when you can you can afford to |
| 1:06.2 | license not bad moon rising a fortunate sun for your Vietnam game right right right and they're good uses that and bad uses right right absolutely |
| 1:16.8 | and there's like it's kind of interesting too so like there are there are shitty |
| 1:20.9 | uses of it where it's it's just not used very well so I think about and these are new games some of the ones I'm talking about so I'm thinking about like something like dishonored where the soundtrack during the game is inoffensive. |
| 1:31.6 | The ending credits has one of the dumbest |
| 1:33.6 | fucking vocal tracks I've ever heard. |
| 1:36.6 | Like, it's awful. |
| 1:38.6 | And not even in the fun way the Snake Eater theme was. |
... |
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