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Watch Out for Fireballs!

Watch Out for Fireballs! 48: Deus Ex (Part 2)

Watch Out for Fireballs!

Duckfeed.tv

Leisure, Video Games

4.71.3K Ratings

🗓️ 13 June 2013

⏱️ 142 minutes

🧾️ Download transcript

Summary

Gary Butterfield and Kole Ross touch base on the second half of Deus Ex.

The search for the truth continues, as J.C. Denton defects from UNATCO in order to fight Majestic 12. On the way he will side with the Illuminati, discover “aliens”, and visit as many military bases as possible. The last leg of Deus Ex isn’t an unequivocal win, but it’s still a really great game.

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Transcript

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0:00.0

Today's podcast is brought to you by audible.com.

0:02.7

Get a free audiobook download at audibletrial.com

0:05.9

forward slash watch out for Fireballs.

0:08.0

Over 100,000 titles to choose from for your iPhone,

0:11.2

Android, Kindle, or MP3 player.

0:14.0

Plug in.

0:15.0

Thank you for your time, Mr Specter. We plan to make it entirely worth your while.

0:26.0

It's pitch time. Let's make this happen, Cole.

0:28.0

As you know, DeusX is a one-of-a-kind game and the world is clamoring to know what you're going to do next.

0:33.6

So get this, we propose that you take that daisx design ethos and apply it to other classic games.

0:39.2

Picture this, Tetris, Gary, go.

0:41.3

It's just like regular Tetris, but instead of waiting for that one by four block,

0:45.1

you can use your points to upgrade your hacking skills to literally crack the

0:48.4

ROM code and bend the pieces to your will.

0:51.0

Or you could use those points to gain skill in Russian and then persuade Alexei Padgetnoff to redesign the game for you.

0:57.0

Hmm?

1:00.0

No? Okay, plenty more rabbits in the hat. Hit him, Gary.

1:05.0

All right. What's the one thing that everyone wants to know about Pac-Man?

1:09.0

Boom, what's going on when he travels through those magic tunnels at the left and right.

1:12.8

We propose a modern, gritty imagining of what happens when Pac-Man is in those side areas.

1:17.8

London, Bangkok, Boise.

1:20.2

Each board is attached to a hub city teaming with life and hidden answers, and it's up to you to find those answers yourself.

...

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