Watch Out for Fireballs! 218: Baldur's Gate II: Shadows of Amn (Part 2)
Watch Out for Fireballs!
Duckfeed.tv
4.7 • 1.3K Ratings
🗓️ 13 December 2018
⏱️ 170 minutes
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Summary
Do you know how many candy bars I'd have to sell to raise 20,000 GP!?!? We left Part 1 of our Baldur's Gate II coverage with an outrageous mandate... to raise a ton of money to get information about where our soul (and sister) were taken. But Athkatla is a dirty and greedy city, so there's plenty of work to do.
This episode covers most of Chapter 2, except for the content at Trademeet. We kind of ran out of steam. Next episode should take us through the Underdark.
Transcript
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| 0:00.0 | Hey there. Want to open this episode, like we usually do by saying, please check out |
| 0:05.2 | Patreon.com slash Duck Feed TV. That is a way for you to support the shows and the network and all the work we do here. There are some people |
| 0:16.4 | who have done that, namely Rick Bocquist, Wade Young, Cassie Halliday, Michael Benavides, and Matthew Bookin. They all went to Patreon. |
| 0:27.0 | dot com slash Duckfeet TV, and you can too. It only takes like a second or so. Thanks. Oh, Oh, My name is Gary Butterfield. My name is Cole Ross. And you're listening to |
| 1:30.9 | watch out for Fireballs. It is a Games Club podcast. And this week we are continuing our discussion of Balders Gate 2 Shadow of Am. |
| 1:39.0 | Mm-hmm. It's a it's on baby. |
| 1:41.0 | It's on um baby. If it's on like donkey com |
| 1:43.8 | Donky.com shadows of on like donkey.com. |
| 1:48.2 | Yeah and this episode we're talking about chapter two baby. Yeah, the bulk of this game. Yep, the major part of the game the thing that I think both is like I think this is a really impressive chapter in terms of game design and I think is really |
| 2:03.6 | really great in multiple ways I think this is a real miracle of pacing I think it is a real |
| 2:09.2 | miracle of like ludo narrative harmony yeah and it is also my favorite thing as far as capturing like a wide array |
| 2:16.5 | of Dungeons and Dragons feels. |
| 2:18.4 | Yeah. |
| 2:19.4 | So this feels like sitting down at the table |
| 2:21.0 | and just having, you know, your DM goes and picks up something from Dragon, |
| 2:24.8 | you know, Dungeon magazine or a module and runs it for you each week. |
| 2:28.8 | Yeah, like just a lot of ideas that are comforting to somebody who really enjoys D&D or D&D themed and flavored things. |
| 2:39.0 | I'm super impressed that each major area's major quest is one that introduces you to a new |
| 2:44.1 | playable character. Mm-hmm. Yeah, it's kind of subtle in that it introduces you to a |
| 2:48.5 | new player character. It also is tied to a stronghold. Right. So they're tied to different classes and the amount of money you get to this. |
| 2:55.8 | So we're being kind of taking a completionist route to this. One doesn't have to. |
| 3:00.7 | No. You can also, most of these major quests will give you a big chunk |
... |
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