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Consider This from NPR

Video game performers are on strike — and AI is the sticking point

Consider This from NPR

NPR

News, Daily News, Society & Culture, News Commentary

4.26.2K Ratings

🗓️ 2 August 2024

⏱️ 14 minutes

🧾️ Download transcript

Summary

If you're not entrenched in the world of video games, you might not realize how much real actors have to do with modern gaming.

They provide everything from lines of dialogue, to portraying heroes and villains, to performing stunts – all of this bringing video games characters to life.

Some of the biggest game studios rely on voice and performance capture artists, and all this adds up to big bucks. The video game industry made close to $185 billion last year.

But video game performers whose human performances become computer data, are especially vulnerable to being replaced by generative AI.

Which is why they're now on strike.

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Transcript

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0:00.0

Voice actors breathe life into modern video games.

0:04.0

They're heroes and villains like in Final Fantasy 16.

0:07.0

You will pay for what you've done.

0:11.0

For criminals and Grand Theft Auto.

0:13.0

We're going to move quick and we're going to keep cool.

0:17.0

My job!

0:18.0

My score!

0:19.0

There's zombies like in tailtails the Walking Dead. They're all too human like in Red Dead Redemption too.

0:29.0

I'm afraid.

0:31.0

There is nothing to be afraid of Mr. Morgan. Take a gamble that love exists and do a loving act.

0:40.0

And voice actors, like in The Last of Us too, make combat scenes so lifelike you might win at how painful it sounds.

0:47.0

Plus, motion capture performers do the stunts and fights which make all of these fantasy worlds look real.

0:53.0

The video game industry made close to $185 billion last year,

1:02.0

and some of the biggest game studios rely on voice and motion

1:05.2

capture actors which is why they're also worried about generative AI.

1:09.9

I have found my voice in voice banks where people can take my voice and make it say things

1:17.2

I've never said. So that's already out there.

1:20.3

Veronica Taylor is one of the many video game actors who are worried that the companies they work for could replace them with artificial intelligence or use their voices and motions in a way they haven't consented to.

1:31.0

That is a big part of why many video game actors

1:34.3

are currently on strike. Here's motion capture actor Andy Norris who's on the

1:39.3

Union's negotiating committee. What they are saying is that some of these performances specifically for movement is just data. I can

1:46.5

crawl all over the floor and the walls as such and such creature and they will argue that that is not performance and so that is not

...

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