VAM 210 | Interview with Amanda Wyatt, Part 1
Voice Acting Mastery: Become a Master Voice Actor in the World of Voice Over
Crispin Freeman | Voice Actor
4.9 • 555 Ratings
🗓️ 1 August 2024
⏱️ 70 minutes
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| 0:00.0 | You're listening to Voice Acting Mastery, episode number 210. |
| 0:04.8 | Welcome to the Voice Acting Mastery podcast with Crispin Freeman. |
| 0:09.3 | Voiceactingmastery.com is your place to learn both the skills and the mindset you need to become a professional voice actor, even if you're just getting started. |
| 0:18.5 | In each episode of this podcast, you'll discover valuable tips, tricks, and insider information |
| 0:23.8 | to help you portray characters in animation, video games, and beyond. |
| 0:28.6 | And now here's your host, voice actor Crispin Freeman. |
| 0:36.2 | Hi there, my name is Crispin Freeman, and I'll be your guide through the world of voice acting. |
| 0:42.5 | If you'd like to know more about me, feel free to check out my personal website at www.com. |
| 0:50.0 | I'm very excited to share with you my interview with a voice director, |
| 0:58.3 | who's worked on some of the most popular and influential games in the world. |
| 1:01.8 | The amazingly talented Amanda Wyatt. |
| 1:13.5 | The list of games she's voice directed is truly impressive, including Death Stranding, Call of Duty Black Ops Cold War, Ghost of Sushima, Outer Worlds, Assassin's Creed 2, Batman Arkham Knight, and Skylanders to name just a few. Amanda and I have worked on a number |
| 1:20.6 | of games together, including Halo Wars, Outer Worlds, the Batman Arkham Games, and Horizon Zero |
| 1:27.2 | Dawn. I've always appreciated her Batman Arkham Games, and Horizon Zero Dawn. |
| 1:28.1 | I've always appreciated her insight, her guidance, and her attention to detail, |
| 1:32.9 | and I'm grateful she was able to find the time to talk with me on the podcast. |
| 1:37.6 | In this episode, I begin our conversation by asking Amanda how she got started as a voice director. |
| 1:44.5 | After working as a theme park performer at Disneyland in her youth, |
| 1:48.0 | she eventually got a job as a production coordinator at a company called Sound Deluxe, |
| 1:53.4 | which focused primarily on sound design and music scoring for films. |
| 1:58.0 | This was in 1999, and video game developers were hiring Sound Deluxe to help produce |
| 2:03.3 | the sound for their projects. It was also around this time that developers started incorporating |
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