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Unlocked

Unlocked Episode 338

Unlocked

IGN

Tech News, Video Games, News, Leisure

4.43.2K Ratings

🗓️ 21 March 2018

⏱️ 56 minutes

🧾️ Download transcript

Summary

Xbox's Chris Charla sits in with us to talk about the ever-growing success that is Xbox's ID@Xbox indie game program. We discuss Cuphead, Inside, and the slate of upcoming ID@Xbox games including The Last Night, Below, and many others! Plus: Sea of Thieves launches, a new Lego game is on the way, and more! Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript

Click on a timestamp to play from that location

0:00.0

Welcome everybody to another edition of Unlocked. It's the world's number one Xbox show. Sorry major Nelson. You can pass that back later.

0:07.4

I'll tell him we've got plenty of fun stuff to talk about here during the GDC week game developers conferences here in San Francisco.

0:15.1

Coming up we're gonna talk to Chris charla the head of heck ID at Xbox is right here where this is gonna sit in and hang out we'll talk about indie games on Xbox which of course is a more thriving scene than ever.

0:27.2

Plus Sea of Thieves is obviously launching this week we've we've only been talking that up for oh two three years Miranda. It's a big week.

0:36.4

We got some interesting little news bits as we get started there for real in Sea of Thieves. Plus a new Lego game is on the way as well as a release date for the crew to a rumor about a new call of duty game a new remaster as well as a switch port on its way to the to the Xbox as well which shows.

0:57.2

We'll talk about I'm Ryan McCaffrey Miranda Sanchez today and sitting and joining us very warm welcome to Chris charla thanks head of the ID at Xbox program and it is super great to have you back.

1:09.0

Yeah thanks is cool to be here. Yeah I think it might be a couple years since since we last had you. Yeah yeah it's been a while as we you were noting when you came in what we were in the old hole in the

1:18.5

room last. Oh yeah. Yeah now we're in the the fancy pan studio so it's great to have you here and a ton has changed about the ID at Xbox program in the sense of its output certainly yeah just a ton of memorable wonderful titles.

1:34.4

Cuphead just winning award after award I think they got to take some of those those profits and build an entire.

1:42.6

Yeah like a room yeah yeah I think but you know I guess where I want to start with you is is kind of I'm super curious about the nitty gritty of your job it always

1:56.6

fascinates me because I guess I I don't quite know how the day to day goes so I'm kind of curious like you know all these

2:02.0

cases we we've already had Celeste this year which IGN gave a 10 out of 10 to you know how often do you

2:08.7

personally get to take a look at builds of ID games can you do you have them can you get them whenever you want like yes we have them

2:17.4

sometimes and and you know I could get them I almost never play games before they come out like I used to so you should be a developer

2:25.8

and so obviously play tons of games before I came out and then when I first got to Xbox and I was working on like first party XBLA I was very

2:32.4

excited to like I'm gonna play this game early you know and if but like you know what you miss from that you get one

2:38.8

thing which is really cool which is so like I played like FES right before it came out and no one else playing FES I mean

2:46.2

people in the office were right but there was no one you could talk to no water cooler time when you knew when you

2:50.5

found it something like you really found it and you you felt like an explorer and there was no way to like there's

2:56.5

no sheets there's no help and I did the same thing with inside like so when I beat inside like I mean I you know

3:02.6

they're like you couldn't get help and I was also too embarrassed to call you know the you know the

3:07.2

you know that guy yeah I'm not gonna call him up and ask him what's up so you just had to be so that that

...

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