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Three Moves Ahead

Three Moves Ahead 637: Stormgate: Ashes of Earth Interview

Three Moves Ahead

Idle Thumbs

Strategy, Games & Hobbies, War, Strategy Games, Games, War Games, Video Games

4.8532 Ratings

🗓️ 5 August 2025

⏱️ 61 minutes

🧾️ Download transcript

Summary

With Stormgate leaving Early Access alongside the release of its first full single-player campaign, Ashes of Earth, Len chatted with Frost Giant's Top Tims, Tim Morten and Tim Campbell, about what has changed in the last year and what this new chapter means for the RTS. Check out this wild custom map made without triggers: https://www.youtube.com/watch?v=lSjGR4HGuiU

Transcript

Click on a timestamp to play from that location

0:00.0

Good evening. You're listening to Three Moves Ahead. I am Lynn. I'm your host. And we have two special guests this week, both from Frost Train Studios. We have the game director on Stormgate, Tim Campbell.

0:15.6

Hi there. So if I did be here, I'm glad to talk with you.

0:18.9

And we also have the CEO of Frost Giant and production director on Stormgate, Tim Morton.

0:25.8

Thank you for having me out.

0:27.7

And, yeah, we're not here to talk about the game.

0:29.6

I just wanted to ask what it's like to be a Tim.

0:31.9

That was the main reason that it seems like there's a confluence of other factors, but that's really the main reason we have you both here.

0:41.1

Now, since 3M.A is sort of a, we've been around a while at this point, and we do a lot of

0:47.5

peering into the midst of the past. I was curious if you both wanted to just kind of start with

0:53.7

briefly, like, what your history is in terms of as a developer, specifically of strategy games, what games and what specific parts of which games that our listeners have played before, have you worked on.

1:10.9

Timcy, you should go first for sure.

1:13.1

Sure, yeah, I'd be happy to.

1:14.5

Well, way back when, you know, I don't want to date myself here,

1:19.0

but when I was going to college, I fell down pretty deep into the rabbit hole for

1:25.1

RTS games with Warcraft 1 and Warcraft 2 and in Command and Conquer, playing all those way too much and having my great suffer as a result.

1:35.4

Dune 2, those games had a huge impact on me.

1:39.6

And so as I entered my game development career, I looked for opportunities to work on RTS games.

1:47.0

I was lucky enough to be able to contribute to Red Alert 2, the start of C&C Generals, before

1:53.0

moving over to Blizzard, where I was able to serve as the lead campaign designer for Warcraft

1:58.8

3 in the Frozen Throne.

2:00.6

And early in StarCraft

2:01.5

2's development, I left Blizzard. And now I am back working on RTSs again with Stormgate and

...

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