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Three Moves Ahead

Three Moves Ahead 630: Two Point Museum

Three Moves Ahead

Idle Thumbs

Strategy, Games & Hobbies, War, Strategy Games, Games, War Games, Video Games

4.8532 Ratings

🗓️ 18 March 2025

⏱️ 66 minutes

🧾️ Download transcript

Summary

Len, Mike, and Luke dust off their Indy hats and take a close look at Two Point Museum. We discuss how it's such a great fit for the formula Two Point Studios built over their previous two games, how you make a museum game without presenting a tacit endorsement of grave robbing, and why crime never pays.

Transcript

Click on a timestamp to play from that location

0:00.0

Good evening. You're listening to Three Moves Ahead. I'm Len. I'm your host and I am joined this week by our friend Mike Williams.

0:09.4

Hello, hello folks. How's everybody doing this evening? Well, our afternoon for our other person.

0:16.6

Whenever, whenever you happen to be listening to this. And by aftermath's luke plunkett it's good

0:22.7

morning so i'll say good morning to everybody yeah and three moves ahead's luke plunkett i guess also

0:30.0

you know sometimes it's nice to be back it's been it's been a while so yeah yeah we we like

0:36.1

when we can make the time zone stuff work.

0:40.1

I mean the least, I mean the least practical time zone imaginable almost for this show.

0:45.6

So yeah, it's good when we can finally get it, get everything lined up and get me on occasionally.

0:50.9

Across all things, I think we should always stick to leave Luke out. Well, that's the default, right? That's just the way the globe spins. We always get a little bit behind the scenes, but there's always like, hey, we're doing a show about this. It's at this time, and I'll look at it, and it's like 1.30 a.m. on a Tuesday. It's like, no, I'm good. I think I'll sit. I think I'll sit

1:11.5

this one out. You guys can talk about Civa or whatever it is. I'll just wait for the next one

1:15.5

that's on at a normal time. At least we don't have any UK or EU people this time. And that's

1:21.5

that's when it gets really fun is when we're trying to balance AU, EU, and U.S., which I think we've done,

1:30.4

I think we've been that crazy like maybe three times in the show's history and

1:37.1

somehow made it work.

1:38.9

Well, Sin is UK, right?

1:41.5

Yeah.

1:42.4

So if you get Sin and Luke on and then one of the normal folks, it's, yeah. Yeah. One of the normal folks. Thank you. Yeah. And then we have like East Coast, US and West Coast, US. And it's just like, actually there's, there's not a time that's not going to be highly inconvenient for at least one person.

2:02.5

That's all right.

2:03.3

We're here to talk about a game that involves strategy and management.

2:06.8

And what's more strategically on management testing than trying to wrangle people from

2:11.2

different time zones together?

2:13.9

Yeah.

...

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