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Three Moves Ahead

Three Moves Ahead 531: Siege Survival: Gloria Victis

Three Moves Ahead

Idle Thumbs

Video Games, Games, War, War Games, Strategy, Games & Hobbies, Strategy Games

4.8532 Ratings

🗓️ 2 July 2021

⏱️ 56 minutes

🧾️ Download transcript

Summary

Rob, Troy, and Fraser have only a curtain wall and a micromanagement puzzle between them and the invading hordes as they discuss Siege Survival: Gloria Victis. Who will hold out, and who will secretly leave the postern gate open to put an end to the suffering? When are we going to do a show on Going Medieval? What is a siege, if not a larder persevering?

Transcript

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0:00.0

Good evening. You are listening to Three Moves ahead. I'm I'm host Rob Zakeney, joined tonight by

0:04.4

Three Moves Ed founder, Troy Goodfellow. Hello. And we're also joined by our friend

0:10.9

PC Gamer's own, Fraser Brown. I almost have freelance writer, but it's been ages since you've been

0:16.0

a freelancer. It's been like three years, four years, three years. Yeah, it's been a while.

0:21.3

Anyway, you know what life is like at this age, where it's like, oh, yeah, Fraser just started a PC gamer.

0:27.2

No, no.

0:29.9

That's not how it is.

0:33.3

So today, we are going to be discussing seed survival survival Gloria Victus, which I guess you could describe as medieval, this war of mine.

0:46.8

But Troy, that's a very crude shorthand.

0:51.0

What is seed survival and like what do you get up to in it?

0:55.4

Seed survivals, yeah, it's something like this war of mine is a little bit of survival

1:00.6

colony stuff in it. There's a little bit of, there's a lot of crafting in it. You play a small

1:08.4

group of civilians in a siege in a protected spot, and it's your job to scrounge through

1:18.1

the ruins of the city, avoiding detection for the enemy forces, and gather enough loot and food

1:27.4

and water to not just keep your small party alive, but to keep

1:32.0

the bastion viable, to keep the defender's defense effective by sending them fresh arrows,

1:40.4

repairing their weapons, giving them stuff to repair the walls, and keeping them fed and

1:46.8

watered. This is a game that is about scrounging and scavenging. It is about time management and

1:54.4

small party management, very, very small. And it is a game that I think is, I like more in concept than an execution, but I still

2:06.7

think there's something of value here.

2:10.9

Yeah, it's got that compelling loop that I think a lot of good survival games have.

2:17.0

And it can be a bit of a tricky

...

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