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Three Moves Ahead

Three Moves Ahead 528: Hundred Days - Winemaking Simulator

Three Moves Ahead

Idle Thumbs

Strategy, Games & Hobbies, War, Strategy Games, Games, War Games, Video Games

4.8532 Ratings

🗓️ 29 May 2021

⏱️ 52 minutes

🧾️ Download transcript

Summary

Rob and Len are joined by behind-the-scenes mastermind Mike to pursue some millennial agriculture fantasies, step on some grapes, and grit their teeth through a bit of sus localization. Will they taste victory, or find themselves sprawled in an alley with a bottle of $8 chardonnay wondering why they thought they could drop out of school and join a punk band? Are these hypotheticals getting more weirdly specific all the time? Does anyone even read the description anyway?

Transcript

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0:00.0

Good evening. You are listening to Three Moves Ahead. I'm your host Rob Zakeney.

0:04.0

Join me today. We welcome our man behind the scenes, Mike Gillis.

0:09.6

Hey there.

0:11.4

And we also welcome freelance writer, Leanna Hafer.

0:15.8

Bonjourno.

0:17.8

That is very fitting.

0:19.4

We're all trying to, we're all trying to fit in as we as we go to the

0:25.8

italian wine country uh to inherit our birthright vineyards we've never seen

0:32.6

today today we're talking about 100 days,

0:38.8

uh,

0:39.0

winemaking simulator from Broken Arms games.

0:42.1

It is exactly what it says on the tin.

0:45.4

It's a winemaking simulator,

0:47.0

though lots abstracted,

0:48.3

but we'll get into that.

0:51.0

Um, and we ran a review of it that was terrific on Waypoint from Chris Lawn. It was Chris

0:59.1

kind of put this on my radar. I was excited to dig into it and I enjoyed it quite a bit.

1:06.5

Like this is, it scratched a lot of itches. It is a game of really nice vibes overall. I will also

1:14.1

say it is a game like a lot of management games where as the, as the focus moved from like

1:23.6

setting things up to just watching them run and then increasing their scale, my interest began to fall off very rapidly.

1:30.2

But that's my experience.

1:32.7

And within those constraints, it was still a pretty good time.

...

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