Three Moves Ahead 384: Hearts of Iron IV: Together for Victory
Three Moves Ahead
Idle Thumbs
4.8 • 532 Ratings
🗓️ 13 February 2017
⏱️ 77 minutes
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| 0:00.0 | Good evening you are listening to Three Moves Ahead, and I'm your host, Rob Zakeney. |
| 0:03.9 | Joining me today, we have freelance writer Fraser Brown. |
| 0:07.5 | Hello. |
| 0:09.4 | Are you already yawning and falling asleep, Fraser? |
| 0:12.9 | What? No, I said hello. |
| 0:15.0 | All right, it sounded pretty, it sounded pretty much like a tired old man Fraser yawn from over here it's not even |
| 0:23.9 | 10 o'clock at night over here i'm full of life vim and vigor and all that good stuff all right |
| 0:30.1 | and we are also joined by lor sworn's t j hayfer hello uh and we're going to be revisiting one of my favorite games from last year, Hearts of Iron |
| 0:43.3 | Four, in light of a whole bunch of patches and the Together for Victory expansion. |
| 0:50.9 | So, you know, let's recap a little bit. |
| 0:55.0 | Where did we all come down with Hearts of Iron at launch? |
| 1:00.1 | I thought it was terrific. |
| 1:03.2 | I never really understood what the hell was happening with air combat. |
| 1:09.3 | But that aside... |
| 1:10.3 | Nobody on the wiki even knows what's going on with air combat. But that aside... Nobody on the WICD even knows what's going on with air combat. |
| 1:14.6 | Yeah, so with the exception of that, though, |
| 1:18.7 | it delivered mostly on what I wanted. |
| 1:21.9 | The only... |
| 1:23.3 | The major issues I had were that air combat felt a little weird, |
| 1:31.2 | and I felt like the game maybe kept, was a little too on rails as far as the alternate history went. |
| 1:37.4 | Like if you pushed outside of, if you went for like really historical routes, things got really weird, really fast. |
| 1:47.1 | And I wasn't sure how I |
... |
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