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Three Moves Ahead

Three Moves Ahead 384: Hearts of Iron IV: Together for Victory

Three Moves Ahead

Idle Thumbs

War Games, Strategy Games, War, Games & Hobbies, Strategy, Video Games, Games

4.8532 Ratings

🗓️ 13 February 2017

⏱️ 77 minutes

🧾️ Download transcript

Summary

Hearts of Iron IV has received its first beefy chunk of DLC with Together for Victory, and Rob, Fraser, and T.J. Hafer are here to tell if you it's worth your hard-earned post war dollars. In short: it probably is. Together for Victory expands on the player's ability to reshape history and manage British Commonwealths. Is the best part of the DLC the battle log? Does Fraser get tired of constantly being wrong all the time? Does this expansion make leasing things fun?

Transcript

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0:00.0

Good evening you are listening to Three Moves Ahead, and I'm your host, Rob Zakeney.

0:03.9

Joining me today, we have freelance writer Fraser Brown.

0:07.5

Hello.

0:09.4

Are you already yawning and falling asleep, Fraser?

0:12.9

What? No, I said hello.

0:15.0

All right, it sounded pretty, it sounded pretty much like a tired old man Fraser yawn from over here it's not even

0:23.9

10 o'clock at night over here i'm full of life vim and vigor and all that good stuff all right

0:30.1

and we are also joined by lor sworn's t j hayfer hello uh and we're going to be revisiting one of my favorite games from last year, Hearts of Iron

0:43.3

Four, in light of a whole bunch of patches and the Together for Victory expansion.

0:50.9

So, you know, let's recap a little bit.

0:55.0

Where did we all come down with Hearts of Iron at launch?

1:00.1

I thought it was terrific.

1:03.2

I never really understood what the hell was happening with air combat.

1:09.3

But that aside...

1:10.3

Nobody on the wiki even knows what's going on with air combat. But that aside... Nobody on the WICD even knows what's going on with air combat.

1:14.6

Yeah, so with the exception of that, though,

1:18.7

it delivered mostly on what I wanted.

1:21.9

The only...

1:23.3

The major issues I had were that air combat felt a little weird,

1:31.2

and I felt like the game maybe kept, was a little too on rails as far as the alternate history went.

1:37.4

Like if you pushed outside of, if you went for like really historical routes, things got really weird, really fast.

1:47.1

And I wasn't sure how I

...

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