Three Moves Ahead 299: Earliest Access
Three Moves Ahead
Idle Thumbs
4.8 • 532 Ratings
🗓️ 19 March 2015
⏱️ 83 minutes
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| 0:00.0 | Good evening. You are listening to Three Moves Ahead, and I'm your host, Rob Zakney. |
| 0:03.6 | Join me today is our former intern and Mohawk Studios, Soren Johnson. Mohawk, welcome to the show. Hey, it's great to be back. Mohawk Games, isn't it? Not studios. Yes, Mohawk Games. It's a coin flip, actually. Like, I've misidentified so many things as either studio or games. Who can say? I think the important point is the Mohawk, which, by the way, I notice you're not wearing anymore. Yeah, I had to decide that this upcoming GDC whether it was going to be my schick, because if I went two years in a row, that was basically going to be it forever, or if I was going to just, you know, save it for really special occasions. |
| 0:39.4 | So you see the way I went. |
| 0:40.5 | Oh, man. |
| 0:42.3 | Well, I'm sorry you flinched. |
| 0:50.6 | I got to say, like on the streets of GDC, around Moscone, looking for the giant spiking mohawk was basically the only way I ever found you. |
| 0:52.5 | So I'm sorry to see it go. |
| 0:55.8 | We also welcome back our friend, John Schaefer. |
| 1:02.1 | Hello, good to be back. No Mohawks here, I'm afraid. What's the, what's the status of that game you're working on there, John? When are we getting code? It's coming. The more you complain, |
| 1:08.7 | the less likely you are to ever get a build. You realize that right. |
| 1:29.6 | Well, no, I didn't realize that at all, actually. If I already lost my chance to play at the gates? I'm going to make you buy this game, and you're going to love it, and it's going to be all the worse. It's going to be such a bitter review, you write. I don't know, man. I played Cid 5 at launch, so I still got faith that'll have things to complain about. |
| 1:29.6 | Zinger's acne. review you right. I don't know, man. I played Siv 5 at launch, so I still got faith that'll have things to complain about. |
| 1:31.6 | Zingerzakney. |
| 1:32.5 | I called you out. |
| 1:37.0 | And from Red Hook Studios, we also welcome Tyler Sigmund. |
| 1:37.9 | Tyler, welcome to the show. |
| 1:39.3 | Thanks, guys. |
| 1:40.9 | Awesome to be here. |
| 1:48.9 | So today we're going to be talking about the pros and cons of early access, I guess, from a designer perspective. |
| 1:58.8 | And I'll get out of the way here quickly because, as I understand it, there's actually a pretty significant difference of opinion sort of splitting this panel down the middle. |
| 2:03.1 | Where, John, we talked before, |
| 2:06.1 | I believe we talked at last GDC about early access and especially like designing strategy games, |
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