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Three Moves Ahead

Three Moves Ahead 256: The Days of Yor

Three Moves Ahead

Idle Thumbs

War Games, Strategy Games, War, Games & Hobbies, Strategy, Video Games, Games

4.8532 Ratings

🗓️ 15 April 2014

⏱️ 62 minutes

🧾️ Download transcript

Summary

In our 2^8 episode, Rob and Troy talk about Galactic Civilizations 3 with lead designer Paul Boyer. Paul explains the goals of the alpha and what early backers can expect at this stage of development as well as future builds. Rob and Troy rattle off a few items from their wishlist and both of them are wrong once again about how fun the ship builder was in GalCiv2. --Michael

Transcript

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0:00.0

Good evening. You are listening to Three Moves Head, and I'm your host, Rob Zakney.

0:15.8

Joining me today is 3MAA founder, Troy Goodfellow. Troy, welcome to the show.

0:20.4

It's nice to be here. The most miraculous that both of us made it. It really kind of is. It's been kind of a crazy month for both of us. No, you've had a hell of a week. Yeah, I had to bail out of our Age of Wonder show at the last minute and just like flip the car keys to our friends,an and Fraser. We did a last possible second.

0:38.4

They did.

0:38.8

They did a fantastic job because I threw out my back yet again.

0:43.9

Ironically, this seems to happen only when I'm getting back in like healthy routines and like doing exercise and stuff.

0:49.1

That's almost always the moment where my body like does a hard shutdown.

0:52.2

You're doing all the fencing stuff again and getting all hot and fit or something.

0:58.4

Yeah, something like that, certainly.

1:00.7

And then, of course, yesterday I just spent most of the day in the ER dealing with the health

1:05.2

issue with my girlfriend.

1:06.8

So today, I apologize.

1:09.2

I'm a little scattered or a little slow.

1:11.5

It's been, I'm definitely, I'm definitely rolling snake eyes pretty much across the board, 2014.

1:18.6

But anyway, today we welcome Paul Boyer, the lead designer for Galactic Civilizations 3,

1:25.5

and the art director over at Star Trek.

1:27.4

Paul, welcome to the show.

1:28.3

Hello.

1:29.3

So, Paul, what's with this broken-ass game that I got codes for?

1:34.3

Okay?

1:35.3

There's no AI.

1:36.3

What are you trying to pull?

...

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