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Three Moves Ahead

Three Moves Ahead 231: Odi et... odi.

Three Moves Ahead

Idle Thumbs

Video Games, Games, War, War Games, Strategy, Games & Hobbies, Strategy Games

4.8532 Ratings

🗓️ 12 September 2013

⏱️ 119 minutes

🧾️ Download transcript

Summary

Everything changes in this Very Special 2-hour Three Moves Ahead event. Rob, Rowan Kaiser, and Fraser Brown gather to talk about Rome and destroy a grave threat to the Total War series. But then the next morning they realize they've gone too far and they're all like, "What have we done?" But nothing will ever be the same again, they've been marked forever.

Transcript

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0:00.0

Good evening. You are listening to Three Moves Ahead, and I'm your host, Rob Zakeney.

0:04.8

Welcome to the most joyless three moves ahead in years.

0:08.3

Today we're going to be talking about Rome, Total War, 2.

0:13.0

Rome 2, Total War. I don't even care what branding they used for it.

0:16.1

Total War, Rome 2.

0:17.9

Oh, God. See, no, it was so much better when it was the subject first.

0:22.0

When it was like when you had to remember that it was medieval 2 total war.

0:27.1

But, yeah, so we've all been playing Rome for the last couple weeks, and it's safe to say

0:32.6

that our hopes were very high for this one.

0:35.7

And coming off games like Napoleon Total War and Shogun II,

0:40.6

those hopes seem to be well justified.

0:44.1

And the reaction for Rome 2 has not been particularly positive among people

0:52.5

that I consider friends of the show.

0:55.3

Reviews have been mixed.

0:57.1

I think Fraser here wrote one of the more mixed reviews for Rome II.

1:03.1

It was mixed but positive over at ML's Tommy Grounds PC Gameson.

1:07.8

And our other friend Rowan here basically emptied a full clip into Rome 2's chest

1:14.7

over at Ars Technica. So we should probably just dive right in here and start talking about

1:23.2

what Rome 2 does differently, what it does well, and where things go wrong. My own review is not yet

1:31.3

complete. I file it later this month due to a print deadline, and so I'm still sort of pretending

1:38.0

I'm reserving judgment. There are some issues that I think could be resolved and vastly

1:42.0

improved with patching, but not as many as you might think given Total War's history of improving a great deal with patches.

...

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