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Three Moves Ahead

Three Moves Ahead 194: Checking In with Arcen

Three Moves Ahead

Idle Thumbs

Strategy, Strategy Games, War, Games & Hobbies, War Games, Games, Video Games

4.8532 Ratings

🗓️ 12 November 2012

⏱️ 58 minutes

🧾️ Download transcript

Summary

Last seen way back in Episode 37, Chris Park from Arcen Games returns to the show to talk to Troy, Michael Hermes and Shannon Quesnel about AI War: Fleet Command on the occasion of the release of Version 6.0. Chris talks about how theme and vision dictate patching, the particular skills that a hardcore niche audience can bring to an indie game and how Steam is the best promotional tool they have.

Transcript

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0:00.0

Good evening. You are listening to episode 194 of Three Moves Ahead, the once-in-future official

0:07.5

podcast of Flash of Steel.com, coming to you on the Idle Thumbs Network. As you can tell by

0:13.5

the much longer introduction, I am your host, founder of the podcast, Troy Goodfellow, and with me,

0:20.1

not a regular panelist, but someone we'd like to have on

0:24.3

the show, because he's always behind the scenes, our audio engineer, Mr. Michael Hermes.

0:29.3

Good evening. Thank you for having me on. Thank you for suggesting this topic, because we were

0:34.0

kind of scrambling, as we generally do, because Rob had a call, was called off

0:39.3

to San Francisco this week, so he could not plan or organize something, but Michael stepped in with yet

0:44.7

another interesting topic.

0:46.9

Help us with this topic we have.

0:49.9

A listener to the show, an interesting guy on Twitter, finding it fun to read and engage

0:54.1

with, Mr. Shannon, I'm going to pronounce your name wrong.

0:58.9

Quinell?

0:59.5

That's correct.

1:00.8

Shannon Quinell, there we go, who was by Strange Blades on Twitter, which is how I know him.

1:05.3

And I invited him because he tweeted about the game.

1:07.5

We're going to talk a lot about tonight.

1:10.0

We have a returning guest, someone who talked extensively about his game a're going to talk a lot about tonight we have a returning guest someone

1:11.7

who talked extensively about his game a couple of years ago on three moves ahead from arkon

1:18.1

games lead designer of AI war and valley without wind mr. Chris Park yeah thanks for having me

1:25.5

back it's been a while it has been and you've your studio's done a lot of really cool things in the last year or two.

1:31.6

Thanks.

...

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