meta_pixel
Tapesearch Logo
Log in
Three Moves Ahead

Three Moves Ahead 192: Fallen Enchantress with Derek Paxton

Three Moves Ahead

Idle Thumbs

Video Games, Games, War, War Games, Strategy, Games & Hobbies, Strategy Games

4.8532 Ratings

🗓️ 30 October 2012

⏱️ 86 minutes

🧾️ Download transcript

Summary

Derek Paxton comes back to the show to talk with Tom, Rob, Bruce, and Troy about Fallen Enchantress, his massive revision of 2010's Elemental: War of Magic. He explains how he started reshaping Elemental, and how the project grew along the way. Tom is already a big fan, and even suggests that Fallen Enchantress may be close to Master of Magic-levels of greatness. Rob and Troy are a bit more reserved, and some arguments break out over diplomacy, the early game, and the tactical combat. Derek details his thinking on each of those points, and goes a long way to explaining why Fallen Enchantress works the way it does.

Transcript

Click on a timestamp to play from that location

0:00.0

Good evening. You are listening to Three Moves Head, and I'm your host, Rob Zakney.

0:03.3

Tonight we have two of a regular panel, founder Troy Goodfellow, and staff surgeon, Dr. Bruce Garrick.

0:09.6

Hi, everyone.

0:11.2

Hey, hello, gamers. How great are all games? Aren't they great?

0:15.3

That's what I like to hear. I like that positivity. Just keep giving us that, Bruce.

0:20.0

Here we go. No more negativity from you. None. We also welcome back our old friend and no stranger to negativity. Quarter to three is Tom Check. I give all games a 7.2. It's good, safe score, responsible. No, it's not. That's slamming it. That's like a serious hardcore slam. That means you hate it.

0:38.2

7.2. That's right. I'm sticking by that. I'm very confused, by the way, about this game. I can't wait to hear from the guy who you're about to introduce because I don't know about you guys. I keep wanting to call this game something about a princess. I want to call it like fallen princess or enchanted princess. That's what I actually don't keep calling this.

0:55.4

Yeah, it should have, like, for some reason, somewhere over the development. I want to call it like Fallen Princess or Enchanted Princess. That's what I accidentally keep calling this.

0:55.0

Yeah, it should have like for some reason somewhere over the development cycle, I got in my head that there was a princess involved.

1:01.0

And I want to know where that came from and why there isn't actually a princess.

1:05.0

Or the princess, Tom.

1:07.0

Isn't it subtitled like Fallenchantress, Colan, The Last Starfighter?

1:12.3

We did sneak a lavender pony in the last patch for one of the members of the player community.

1:18.6

So I guess you could almost get there.

1:20.6

You could almost make your princess game if you wanted to.

1:24.3

I like that.

1:24.9

Hey, who was that, Rob?

1:26.0

That is tonight's guest, Derek Paxton,

1:27.8

of Star Dock and lead designer of the recently released, uh, oh, God.

1:33.4

Enchanted Princess. Twilight. Oh, geez.

1:39.8

Fallen enchantress. Yes, I could just imagine Stephanie cringing somewhere, but...

1:45.5

Oh my God, I'm so glad she's not here to babysit this chat.

...

Please login to see the full transcript.

Disclaimer: The podcast and artwork embedded on this page are from Idle Thumbs, and are the property of its owner and not affiliated with or endorsed by Tapesearch.

Generated transcripts are the property of Idle Thumbs and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.

Copyright © Tapesearch 2026.