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Three Moves Ahead

Three Moves Ahead 160: No Standing on the European Escalator to War

Three Moves Ahead

Idle Thumbs

War Games, Strategy Games, War, Games & Hobbies, Strategy, Video Games, Games

4.8532 Ratings

🗓️ 17 March 2012

⏱️ 69 minutes

🧾️ Download transcript

Summary

The Russians are coming, and they're bringing Tom Chick with them to talk about Wargame: European Escalation. Bruce, Troy, and Rob take the field to share their enthusiasm for Wargame and how it makes some smart revisions to its predecessor, RUSE. They discuss its clever approach to LOS rules and unit spotting, how it blends wargaming with RTS, and the orgy of period detail it includes.

Transcript

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0:00.0

Good evening, you are listening to Three Moves Ahead, and I'm your host, Rob Zakeney. Tonight we have two of our regular panel, Troy Goodfellow, and Bruce Garrick. Welcome to the show, guys. Oh, he's happy to be here. It's where I belong. Hello, Rob Zakene. I'm very glad to be on the show. Okay, what is that? I'm very serious today. This is a show of global world geopolitical importance.

0:23.1

Oh, my God.

0:23.8

Is this about the intro thing?

0:25.5

Have you been listening to Troy talking about the intros being too serious?

0:29.3

I'm very glad to be here and talk about Soviet-U.S. relations.

0:35.4

I'm going to make...

0:36.1

I swear to God, like, Tom threatened to turn this into a morning zoo before, and I'm ready to follow him over that cliff. This is just Bruce being Bruce. Yeah, that's true. It's a sick, sick man. Speaking of Tom, actually, we welcome him back to the show after a... Well, for me, it's been only the absence, but I suppose it hasn't been that long since you were here for, you know, doing impressions of me. Hello gamers! Wait, is my impression... Is Tom on? Bruce Garrick. Wait, was that... Oh my God! Oh my God! Are we still on? Oh, my God. Is this thing still on? I'm so confused. Okay. This is going to be great. I'm liking the energy in this room. Before we also carry on, if I can get anyone a nice hot mug of tea. What kind of tea, Tom? What kind of tea do you have? I have a whole bunch of stuff in there that I wouldn't, it's been there for 10 years. Like there's black Irish tea and green Chinese tea. It's like a whole, you just pair a nationality with a color, and I've probably got it. It's interesting you see camamil instead of chamomile. A lot of people would disagree with you there. So that's another thing Tomchick is wrong about. Let's just write that down. Keep a list. Okay. All right. So tonight we're going to be talking about war game European escalation. The new RTS war game hybrid from Ugen systems who made... Oigen. What? Boygan, right? Is it? If it's German, it has to be Oregon, right? It's not... They're not German, they're French. Yeah. So I'm guessing it would be Eugent. Eugent systems. However you say it, they made one of my favorite RTSs of the last couple of years, and we talked about a couple times, it comes up frequently on this show at least.

2:20.1

Ruse.

2:21.2

So, Tom, I thought we'd start with you because you were actually so excited about this game in particular that you went out of your way to push it forward as a show topic.

2:30.3

So, when we start with you, what's so great about Wargame?

2:34.8

What's so great about Wargame? I, what's so great about Wargame?

2:36.3

I wouldn't even know where to begin, uh, without just talking for an hour.

2:40.4

So, uh, I will say what's so great about Wargame is it is everything that made Ruse great,

2:47.7

but paired down and replaced with, kind of hardware dork's love of the

2:57.3

Cold War, of like Cold War equipment.

3:00.5

You know, the setting is very much Cold War as opposed to Ruse's World War II setting,

3:05.2

and they seem to be in love with a lot of those tanks and

3:10.1

APCs and helicopters and the equipment that the infantry towed around back then.

3:16.3

And it's missing a lot of the gimmick-driven stuff that partly made Ruse great, and it replaces

3:22.6

it with this more serious kind of war game approach to RTSs.

3:27.8

So I think the formula works great.

3:30.1

It's just one of those formulas that you don't really see.

...

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