meta_pixel
Tapesearch Logo
Log in
Three Moves Ahead

Three Moves Ahead 147: Fire No Guns, Shed No Tears

Three Moves Ahead

Idle Thumbs

Strategy, Strategy Games, War, Games & Hobbies, War Games, Games, Video Games

4.8532 Ratings

🗓️ 17 December 2011

⏱️ 60 minutes

🧾️ Download transcript

Summary

A heavily medicated Rob hosts Julian, Troy, and Bruce to explain what's so boring about peace, love, and understanding. Why does strategy gaming usually come back to armed conflict, with the exception of city-builders? Do most people really even want games about other subjects, and can designers make good games out of them? What ever happened to A Force More Powerful, and why does it make Bruce want to punch Troy? How do board games handle these subjects, and do Eurogames get them right?

Transcript

Click on a timestamp to play from that location

0:00.0

Good evening. You are listening to Three Moves Ahead, and I'm your host, Rob Zakeney.

0:03.8

With me tonight is the entire regular panel for the first time, and who knows how long.

0:09.7

I'm joined by freelance writer Julian Murdoch. Julian, how are you?

0:13.3

I'm just Ducky. How's everyone else?

0:16.4

And you're bringing the positivity. I like to hear that. I don't know where you found it.

0:20.5

It's deep somewhere in my soul.

0:22.8

We're also joined by 80s

0:24.6

hair metal guitarist, Troy Goodfellow.

0:28.9

Yeah, that's me.

0:30.6

And we also have

0:32.2

my personal favorite of the three of you,

0:35.6

Bruce Garrick.

0:36.8

Hello, is he the favorite? What did he do? Is he giving you blow jobs now on the three of you, Bruce Garrick. Hello, Pete.

0:41.0

What did he do? Is he giving you blowjobs now on the side?

0:45.9

Well, actually, I just, I just talked to him less than you assholes, so, you know.

0:55.5

So our topic tonight is something that came up during the, during the listener question show a couple weeks ago. One listener wrote in to ask, why are there so few strategy games to deal with, you know, peace, nonviolent

1:01.4

conflict? And what are some examples of good strategy games that do deal with unarmed conflict?

1:09.1

Now, as Troy pointed out, the, why are there so few part of the question?

1:12.6

It seems a little obvious, but when you start looking at what are really good strategy games

1:17.6

that deal with things that aren't about shooting people, it gets a little trick here.

1:24.6

So let's start with the first part of the question. Why are so many strategy games

1:30.7

purely about armed conflict? Because it's the most interesting and least familiar conflict

...

Please login to see the full transcript.

Disclaimer: The podcast and artwork embedded on this page are from Idle Thumbs, and are the property of its owner and not affiliated with or endorsed by Tapesearch.

Generated transcripts are the property of Idle Thumbs and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.

Copyright © Tapesearch 2026.