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The Intercooler

The worst supercars we've ever driven, including the Lamborghini Countach #146

The Intercooler

Dan Prosser and Andrew Frankel

Cars, The Intercooler, Car, Motorsport, Supercar, Leisure, Automotive, Intercooler, Driving

4.8868 Ratings

🗓️ 30 January 2023

⏱️ 52 minutes

🧾️ Download transcript

Summary

Dan Prosser and Andrew Frankel discuss the most disappointing exotic they have ever tested, including the Countach, Lamborghini Aventador and Ferrari 360 Spider. But which Porsche makes the list? They also chat about the most intriguing cars that will go under the hammer at Bonhams' auction in Paris this week.

Find out more about Bonhams' Paris sale here – https://www.bonhams.com/auction/27987/les-grandes-marques-du-monde-a-paris/

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Transcript

Click on a timestamp to play from that location

0:00.0

Imagine sweeping through green fields, floating five feet above ground, sun on your face as you

0:08.3

slide by on track to your

0:15.0

there,

0:20.0

the care in the world as you simply lean back. And before you know it, you're there.

0:21.0

This is how travels should feel, on our trains it does a vante west coast feel good travel

0:32.1

Welcome to the Intercooler Podcast.

0:39.0

Welcome to episode 146 of the supercars we've ever driven. They do exist. Quite a few of them actually. And then later on

0:55.0

we're catching up with Paul Darville from Bonham's to talk about the highlights in Bonham's

1:01.3

forthcoming auction in Paris later this week.

1:05.8

So please enjoy the episode.

1:07.7

First things first, Andrew.

1:08.7

I just want to talk about last week's episode,

1:10.7

a daft game for petrol heads.

1:12.6

We need to do more, but we need to make improvements.

1:16.6

Now I dreamt up the game in 20 minutes or something the Sunday evening before we actually recorded it.

1:23.7

And so I think we have something.

1:26.1

It was quite fun.

1:27.1

Lots of people have been in touch to say they enjoyed it and here are some ways it can

1:30.4

be improved.

1:31.4

So we've got some good ideas for making it fundamentally a

1:34.4

better game. One of those is one chap, sorry I didn't make a nirvy name but

1:39.6

someone got in touch to say they're a bit of a games nerd and one important aspect of a good game is what he called incomplete information and his point there was that we shouldn't come up with 10 driving scenarios we should

...

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