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The Spawn Chunks - A Minecraft Podcast

The Spawn Chunks 403: Bugless Features

The Spawn Chunks - A Minecraft Podcast

Joel Duggan & Pixlriffs

Gaming Community, Community, Joel Duggan, News, Minecraft News, Mojang, Video Games, Game Development, Leisure, Pixlriffs, Entertainment News, Minecraft

4.81.6K Ratings

🗓️ 25 May 2026

⏱️ 74 minutes

🧾️ Download transcript

Summary

Jonny, and Joel explore exposed surface sulfur caves, and the return of OpenGL default graphics, answer listener email about redstone mobs, and discuss how some bugs in Minecraft actually end up as features.


Show notes for The Spawn Chunks are here:

https://thespawnchunks.com/2026/05/25/the-spawn-chunks-403-bugless-features/


Join The Spawn Chunks Discord community!

https://Patreon.com/TheSpawnChunks


The Spawn Chunks YouTube:

https://youtube.com/thespawnchunks


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Transcript

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0:00.0

Welcome to the Spawn Chunks, episode number 403 for Monday, May 25th, 26.

0:12.5

This is a podcast all about Minecraft, available across all major podcast platforms,

0:16.5

including a video version that goes out on YouTube and Spotify,

0:19.2

and should soon be coming to Apple Podcasts as well. But if you're enjoying the show, consider subscribing wherever you're listening to this. My name is Johnny, but the internet knows me as pixel riffs. And joining me from the ha-ha half hour is Joel Duggan. Hi, Joel. And if you want some laughs, then you should check out the render distance. It's the extended version of the podcast we do every single week.

0:39.0

If you are supporting us on patreon.com slash the sponge junk, so you get access to that,

0:43.4

as well as access to any other bonus audio that we put out, including once a month we hang out

0:47.5

in a Minecraft hangout at the end of the month, talking with our patrons about what they've

0:51.6

been doing in Minecraft.

0:52.3

And then once a quarter, we talk about downloads and YouTube metrics and all that kind of fun stuff. So if those are things that appeal to you, as well as talking about like sci-fi and fantasy and fears of spiders, like it's kind of a free for all in the pre-show. Sometimes the post show is a little bit more Minecraft focused. It depends on how the day goes, but there is both a pre-end post show that you're missing if you're not supporting on the spawn chunks on Patreon.

1:15.6

This week we're going to be talking about Snapshot 8 for 26.2 Chaos Cubed and in related,

1:20.9

a discussion of when bugs become features. You've got all that more to look forward to. But for now,

1:26.1

let's do our quick log in and talk about what's new in our Minecraft lives. So Joel, how is the command center looking these days? I am back outside and I have never slept so much in Minecraft in my life. Inside, I got it to the point where it was pretty well lit. And so I could just work through the night and not have to worry about it. To the point where I was dying to phantoms when I went on stream break because I went outside for a nice view and then die because I hadn't slept in like six or eight or 12 of Minecraft days. So now because it gets dark with shaders outside and there are no lights outside the command center. So it's just dark. So I have to

2:02.4

sleep quite a bit. But I've been working on the outside panels, things that I wanted to update a while

2:06.6

ago. I finally decided to lean into the verticality of the midsections as well as the windows. I want

2:14.6

to try to preserve the windows as best I can. And I also am taking

2:18.5

some inspiration from the exposed backside of the elevators. So I've lit all the honey block

2:24.7

elevators inside with ochre frog lights. And because they've not been covered up yet on the outside,

2:31.3

you can see them as they go up the buildings. They don't look great. They don't look intentional, but it's a cool look at nighttime, especially

2:38.9

when you've got this glowing part that kind of comes out of the ground going up to the command

2:42.7

center. So I decided to add some animated lights going up. So they are copper bulbs, because I like

2:50.6

them a lot better than Redstone Lambs. And they are copper bulbs because I like them a lot better than Redstone lamps. And they are

2:54.6

powered by a combination of note blocks and observers going up a tower. And then there's a small clock,

...

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