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The Spawn Chunks - A Minecraft Podcast

The Spawn Chunks 361: We're Still Here

The Spawn Chunks - A Minecraft Podcast

Joel Duggan & Pixlriffs

Video Games, Entertainment News, News, Minecraft News, Gaming Community, Mojang, Joel Duggan, Community, Game Development, Leisure, Pixlriffs, Minecraft

4.91.5K Ratings

🗓️ 4 August 2025

⏱️ 79 minutes

🧾️ Download transcript

Summary

Jonny, and Joel organize their thoughts on the shelf, and the copper golem arriving in the Minecraft: Java Edition snapshots, sort out an email question, and survive being removed from the game!


Show notes for The Spawn Chunks are here:

https://thespawnchunks.com/2025/08/04/the-spawn-chunks-361-were-still-here/


Join The Spawn Chunks Discord community!

https://Patreon.com/TheSpawnChunks


The Spawn Chunks YouTube:

https://youtube.com/thespawnchunks


Hosted on Acast. See acast.com/privacy for more information.

Transcript

Click on a timestamp to play from that location

0:00.0

All right, Joel, I think we're going to have to call an emergency meeting of the podcast,

0:04.0

especially because of something that came up in this week's news.

0:07.0

I think this is the only way we can really approach this discussion.

0:11.0

What are we going to call the podcast now?

0:13.0

Because looking ahead a little bit, they have removed the spawn chunks from Java Minecraft.

0:20.0

So I mean, like, we're counting down the days until the name of our show is like an esoteric

0:25.6

reference that only people in the know will get, right?

0:27.9

Do we want to maintain that, like, exclusivity?

0:30.2

Or do we maybe want to consider a name change at this point in our careers?

0:34.4

I had a howl at a tweet from a friend of the show, FIPP, saying, like, looking forward to

0:40.5

the rebrand. Yes, exactly. We're also very honored to have sliced lime officially apologize to us

0:48.3

in our Discord, although he didn't say why until the snapshot change log dropped, but oh my goodness.

0:53.2

No spoilers, yeah.

0:54.3

Yeah, yeah.

0:54.9

So I am, uh, I'm now suggesting that we officially rebrand ourselves, uh, chunks loaded

1:00.4

by the force load command or something to that effect because, oh my goodness.

1:05.8

Yeah, it's, it's very strange to have built like a brand or, you know, an identity of sorts around this and a community around this.

1:14.2

And then suddenly the reference that you're making with the name is something that may be a thing of the past.

1:19.8

So I'm wondering what we can take from Minecraft that could maybe, we can guarantee is going to stay in the game for good so we don't run into this

1:27.6

problem again. Should we be calling ourselves the Copper Pickax podcast now in celebration of

1:33.3

some of the new tools that are apparently here for good? I think we nailed it with our extended

1:39.9

show, render distance. Like that's just a general video game term. Like, we could keep that.

...

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