The Spawn Chunks 194: Caves & Cliffs Part II In Review
The Spawn Chunks - A Minecraft Podcast
Joel Duggan & Pixlriffs
4.8 • 1.6K Ratings
🗓️ 23 May 2022
⏱️ 95 minutes
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Transcript
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| 0:00.0 | Hello, more about that in a second, but we've already been talking about disbelieving |
| 0:24.7 | things and fantastical things in discussing the movies that we've seen recently. |
| 0:28.9 | Joel has been to see Ghostbusters after life. I've just watched everything everywhere all at once. |
| 0:33.5 | More discussion about that can be found in the render distance, the extended version of the |
| 0:36.8 | podcast that our patrons get access to by subscribing over at patreon.com slash the spawn shunks. |
| 0:42.8 | Speaking of our patrons, we also have a monthly Minecraft hangout coming up on Saturday, May 28th |
| 0:48.1 | time to be confirmed, but most likely to be around the same time we've done the previous ones. |
| 0:52.6 | And in addition, a bit of a housekeeping before we get into the main show. On next week's show, |
| 0:57.2 | we should be joined by bedrock edition content creator, prowl 8413, who's going to be balancing out |
| 1:02.8 | our Java centric experience here on the show with some bedrock knowledge and probably chatting a |
| 1:08.4 | lot about parity between the two versions as we lead up to 1.19 release. So if you're a bedrock |
| 1:14.4 | player, that's definitely going to be a show to look out for. So what do you say we kick off with |
| 1:18.7 | what we have been up to in Minecraft? What's new man? So this week, I've mostly been taking it easy |
| 1:24.8 | because it was my birthday week. So I figured I would probably just kind of relax and do what I |
| 1:28.4 | wanted to. So I've been working a bit more on my copper aging facility. And because it was my |
| 1:33.3 | birthday, one of the components of it was a lot of cake. So I've been working on this thing where |
| 1:39.6 | observers detect the stages of copper blocks as they age. And it counts this off using a dropper. |
| 1:46.1 | So one dropper has four unstackable items in it like wooden shovels is what I've been using. |
| 1:51.6 | It ejects one of those into the dropper below each time the copper changes state. So it goes in |
| 1:58.2 | as a regular copper block that gets picked up by the observer because it's changing the block in |
| 2:02.9 | front of the observer. And then the next three stages of change are also counted off by these wooden |
| 2:09.2 | shovels. And then once the four shovels get into the dropper at the bottom, it ejects it from the |
... |
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