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The Spawn Chunks - A Minecraft Podcast

The Spawn Chunks 194: Caves & Cliffs Part II In Review

The Spawn Chunks - A Minecraft Podcast

Joel Duggan & Pixlriffs

Gaming Community, Community, Joel Duggan, News, Minecraft News, Mojang, Video Games, Game Development, Leisure, Pixlriffs, Entertainment News, Minecraft

4.81.6K Ratings

🗓️ 23 May 2022

⏱️ 95 minutes

🧾️ Download transcript

Summary

Joel and Jonny take a look at the first #Minecraft Pre-release for The Wild Update, get their wires crossed answering email, and take a look back at all The Caves & Cliffs Update Part II has brought players, and share their own gameplay experiences in the update.

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Transcript

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0:00.0

Hello, more about that in a second, but we've already been talking about disbelieving

0:24.7

things and fantastical things in discussing the movies that we've seen recently.

0:28.9

Joel has been to see Ghostbusters after life. I've just watched everything everywhere all at once.

0:33.5

More discussion about that can be found in the render distance, the extended version of the

0:36.8

podcast that our patrons get access to by subscribing over at patreon.com slash the spawn shunks.

0:42.8

Speaking of our patrons, we also have a monthly Minecraft hangout coming up on Saturday, May 28th

0:48.1

time to be confirmed, but most likely to be around the same time we've done the previous ones.

0:52.6

And in addition, a bit of a housekeeping before we get into the main show. On next week's show,

0:57.2

we should be joined by bedrock edition content creator, prowl 8413, who's going to be balancing out

1:02.8

our Java centric experience here on the show with some bedrock knowledge and probably chatting a

1:08.4

lot about parity between the two versions as we lead up to 1.19 release. So if you're a bedrock

1:14.4

player, that's definitely going to be a show to look out for. So what do you say we kick off with

1:18.7

what we have been up to in Minecraft? What's new man? So this week, I've mostly been taking it easy

1:24.8

because it was my birthday week. So I figured I would probably just kind of relax and do what I

1:28.4

wanted to. So I've been working a bit more on my copper aging facility. And because it was my

1:33.3

birthday, one of the components of it was a lot of cake. So I've been working on this thing where

1:39.6

observers detect the stages of copper blocks as they age. And it counts this off using a dropper.

1:46.1

So one dropper has four unstackable items in it like wooden shovels is what I've been using.

1:51.6

It ejects one of those into the dropper below each time the copper changes state. So it goes in

1:58.2

as a regular copper block that gets picked up by the observer because it's changing the block in

2:02.9

front of the observer. And then the next three stages of change are also counted off by these wooden

2:09.2

shovels. And then once the four shovels get into the dropper at the bottom, it ejects it from the

...

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