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The Spawn Chunks - A Minecraft Podcast

The Spawn Chunks 142: Blocks In Focus

The Spawn Chunks - A Minecraft Podcast

Joel Duggan & Pixlriffs

Video Games, Entertainment News, News, Minecraft News, Gaming Community, Mojang, Joel Duggan, Community, Game Development, Leisure, Pixlriffs, Minecraft

4.91.5K Ratings

🗓️ 25 May 2021

⏱️ 95 minutes

🧾️ Download transcript

Summary

Joel and Jonny talk tweaks in the latest Minecraft snapshot, the release date and some features of the Minecraft Dungeons Hidden Depths DLC, and discuss their block priorities in anticipation of The Caves & Cliffs Update Part 1.

Transcript

Click on a timestamp to play from that location

0:00.0

Welcome to the Sponchunks episode number 142 for Monday, May 24th, 2021.

0:13.3

My name is Joel Duggan and joining me as always is my friend Johnny, but you on the

0:16.8

intwebs may know who better as PixelRefs.

0:19.0

Hello, sir.

0:20.0

Hello, you on the intwebs may also know Joel better as a food-driven human, and we have

0:23.8

just made everybody incredibly hungry if they were listening to the render distance.

0:28.1

That's the extended version of the podcast that you can get at patreon.com slash the

0:31.6

Sponchunks.

0:32.6

We've been chatting a little bit about our vaccination prospects and then rounding things out with

0:37.3

a discussion of Joel's brand new Smoker grill combo.

0:41.2

So if you're interested in that, once again, patreon.com slash the Sponchunks to get an

0:45.1

extended version of the podcast in your pod catcher of choice every week.

0:49.1

There is no zombie meat in my life.

0:51.9

It will all be barbecued chicken and barbecued cow much as I experience in Minecraft.

0:58.0

But before I get into what I've been doing, what have you been doing in Minecraft this

1:00.9

week?

1:01.9

I have had an interesting week.

1:03.9

I've spent days, literally days, about four days worth of my time rendering a 360 degree

1:11.6

tour video for my museum build in the Minecraft survival guide.

1:15.9

And most of that rendering time is taken up by replay mods, which is what I have to use

1:19.9

to export 360 video.

1:22.3

And this time around, I wanted to do it right.

...

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