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Cannon Fodder

The Pathfinder Playtest Part 6

Cannon Fodder

The Glass Cannon Network

Leisure, Hobbies

5714 Ratings

🗓️ 14 June 2018

⏱️ 54 minutes

🧾️ Download transcript

Summary

Back in February, Jason Bulmahn, the Director of Game Design at Paizo, and Erik Mona, the Publisher and Chief Creative Officer of Paizo, visited the Glass Cannon Network crew at their studio in New York City to sit down and create the first ever recording of The Pathfinder Playtest – the beta version of the long awaited Second Edition of Pathfinder. LIVE from PaizoCon 2018, here is Part Six of Crypt of the Everflame converted on the fly to Pathfinder Playtest rules! Become a supporter of the podcast at our Patreon page: http://www.patreon.com/glasscannon You can help us unlock goals for the future while unlocking fun GCP exclusive rewards for yourself!

Transcript

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0:00.0

Hey guys, welcome back to our demo of the Pathfinder second edition playtest.

0:25.2

My name is Joe O'Brien from the Glass Cannon Network, and I just wanted to thank you for listening.

0:30.5

If you want to know more about the Glass Cannon and the other stuff that we do, you can check us out on our website, glasscanonpodcast.com.

0:38.6

This is part six in the series, and it was recorded live at Paiso Khan 2018.

0:44.5

Let's get you back to the action as our quote-unquote heroes delve ever deeper into the

0:50.3

crypt of the Everflame.

0:58.4

Yeah. into the crypt of the Everflame. And you wonder how has GMs become bitter and jaded?

1:03.0

All right, so you have two doors leading out of this room.

1:07.0

A quick check of one of them makes you realize that it goes back to the room where you started,

1:12.9

where you found the first couple dead bodies of some of the explorers.

1:15.1

So there's really only one door left

1:17.0

that you haven't gone through.

1:19.2

So you go ahead and

1:20.8

check out that door and it's locked.

1:23.9

Great.

1:24.6

Can I try to disable that lock?

1:26.4

You can try.

1:28.5

Go ahead and make me a fever check.

1:32.6

Nine.

1:35.2

Nine.

1:36.6

Yeah, that doesn't do it. It's pretty locked.

1:39.5

Should we try the magical key that we just got?

...

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