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The Outer Worlds 2 Looks Awesome – Unlocked 688

Unlocked

IGN

Video Games, News, Tech News, Leisure

4.43.2K Ratings

🗓️ 10 April 2025

⏱️ 73 minutes

🧾️ Download transcript

Summary

We covered a ton of ground this week, from The Outer Worlds 2 looking awesome so far after we got to visit Obsidian for our exclusive IGN First coverage, to Doom: The Dark Ages being fantastic but very different from Doom Eternal based on our four hours of hands-on time with it, to the Minecraft movie's big opening weekend and what other Xbox properties we'd like to see adapted to film and TV, to the grossness and danger that Microsoft's new Copilot AI-powered Quake 2 tech demo introduces, and much more! 00:00 - Intro 05:58 - Michael played The Outer Worlds 2 14:41 - Ryan Played Doom: The Dark Ages 27:23 - Marathon 34:45 - A Minecraft Movie (and other Xbox movies) discussion 46:27 - Whats headed to Game Pass 56:06 - Microsoft's Copilot AI-Powered Quake 2 Tech Demo Is a Problem This week’s show is Ryan McCaffrey, Michael Higham, and is produced by Nick Maillet Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript

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0:00.0

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Search for Adobe Express to find out more and get the app for free.

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Adobe Express, the quick and easy create anything app.

0:28.6

Next Gen Console Watch is the IJN show discussing the latest gaming hardware, whether it's the PS5 Pro,

0:37.8

Nintendo Switch 2 or something new from Xbox. It's all fair game, a next-gen console watch.

0:42.5

Hosted by myself, Damon Hatfield, a 20-year I-Jin veteran. I am joined by my co-hosts, Ryan McCaffrey,

0:47.8

host of IJN's Xbox Podcast, Podcasts Unlocked, and Max Scoville, host of Igen's PlayStation podcast, Podcasts, Podcast Beyond. I will try to keep these console war discussions civil, but no promises.

0:57.2

Listen to Next Gen Console Watch on Apple Podcasts, Spotify, or wherever you get your podcasts,

1:01.6

new episodes every Friday.

1:10.2

It's awful.

1:11.0

Sorry, go ahead, please.

1:12.1

Yeah, yeah.

1:12.7

You like walk into a door and then the room turns like completely black.

1:16.6

Because it's generating another room, whatever, and it doesn't know what to do with that.

1:21.3

Enemies will disappear if you look away.

1:22.8

It's like AI doesn't have object permanence.

1:25.0

And it just looks like a blurry surrealist mess.

...

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