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Disney History Institute Podcast

The Life and Art of Mary Blair - Part Ten

Disney History Institute Podcast

Todd James Pierce

Arts, Performing Arts, Tv & Film

4.7606 Ratings

🗓️ 3 March 2025

⏱️ 34 minutes

🧾️ Download transcript

Summary

The story of Mary Blair, the person who is often described as Walt Disney's favorite artist. Part Ten.

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Transcript

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0:00.0

So today on the podcast, we continue our story of Disney artist Mary Blair, as Walt begins to explore

0:09.5

ideas for feature films that will be released after the war.

0:13.9

In our last episode, we looked at Mary's trips as a Disney artist to Mexico and then Cuba,

0:20.2

specifically to create more material for CIA-sponsored

0:24.8

animated features, designed to encourage a wartime spirit of hemispheric unity between North,

0:32.5

Central, and South America.

0:35.3

But by 1944, the war effort at the studio was beginning to change, with a hope that

0:42.5

the Allies might find victory in the next year or so. Inside of this, the production schedule

0:49.3

of the studio changed as well, as fewer wartime films would be needed and as the Disney

0:56.6

brothers explored ways to move the studio back toward general entertainment.

1:02.4

In Mary's life, the shift during these years was clear. She was now a central artist,

1:09.1

who helped visually plan large projects for Walt.

1:13.6

And this here is where we pick up our story today.

1:22.6

While Mary focused on projects, assigned to her by Walt, thousands of miles away.

1:32.3

In Washington, D.C., her husband, Lee worked his way up a different organizational ladder.

1:38.3

He worked with a group that made military training films, with some elements presented as live action, others as animation.

1:46.0

Initially, Lee was more focused on animation, while others also recruited from Hollywood,

1:52.0

worked more with live action. But Lee quickly learned how to move between the two

1:58.0

different modes of production. Discounting the 16mm footage he had shot with a

2:03.6

handheld camera on the first Disney Good Neighbor trip, this was his introduction to studio-based

2:10.1

live-action cinematography. He observed how shots were assembled, how the camera was positioned,

2:16.8

and how sets were dressed and lit.

...

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