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Get Sleepy: Sleep meditation and stories

The Hypnos Conundrum: Parts 3 & 4 (Premium)

Get Sleepy: Sleep meditation and stories

Slumber Studios

Fiction, Health & Fitness, Kids & Family, Alternative Health, Stories For Kids, Drama

4.510K Ratings

🗓️ 14 October 2020

⏱️ 6 minutes

🧾️ Download transcript

Summary

This is a preview episode. Get the full episode, and many more, ad free, on our supporter's feed: https://getsleepy.com/support. The Hypnos Conundrum: Parts 3 & 4Tonight, Abbe continues with the third and fourth days of the Starship Rem's journey to find the Hypnos flower. 😴 Sound design: spaceship cabin. About Get Sleepy Premium: Help support the podcast, and get: Monday and Wednesday night episodes (with zero ads) The exclusive Thursday night bonus episode Access to the entire back catalog (also ad-free) Premium sleep meditations, extra-long episodes and more! We'll love you forever. ❤️ Get a 7 day free trial, and join the Get Sleepy community here https://getsleepy.com/support. And thank you so, so much. Tom, and the team. Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript

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0:00.0

Hi, Thomas here. You're listening to a preview episode. You can enjoy the entire story

0:08.8

tonight by subscribing to our supporters' feed. There you'll get access to the entire

0:15.6

back catalogue, bonus episodes, and more, and it's all completely ad-free. Click the link

0:23.2

below to learn more. And thank you so so much. Me and the team really appreciate your

0:29.7

support.

0:38.5

Today is the third day of the mission, and the lead engineer's daily log has just arrived.

0:47.7

Now, let's begin with episode three. The log of lead engineer Rones,

0:55.3

mission, the hitnos conundrum, day three.

1:04.0

Well, I guess it's just you and me again, computer. I must spend at least half my days

1:10.7

talking to computers or conduits or the engine of this ship. I guess it's to be expected as the

1:18.0

lead engineer. I spend more time with the insides of RAM than I do with any of its crew members.

1:24.8

And it's just as well. I've never really been much of a people person, anyways.

1:31.1

Ships are easier to understand. They also complicate it. I mean, they still have moods and opinions,

1:38.5

that's for sure. But I've always found them more predictable than people. If you learn a ship,

1:46.0

you can really know a ship. I'm still getting to know the RAM. It's a new ship,

1:53.1

with all new sleek and shiny parts. I had a lot of fun being the first engineer to climb into

2:00.6

some of the holding areas and pull off the wall coverings. I was the first to touch many of the

2:07.6

control panels on this ship. I know that probably sounds silly, but I think it was all the flashing

2:14.4

lights on ships that made me want to become an engineer in the first place. As a kid, I used to

2:22.0

look over my uncle's shoulder. He was an engineer too. I'd watch him poke and prod at all the

2:29.6

flashing lights on his circuit boards. He'd connect this to that, and a light would go from red to

2:36.4

green, and it would be fixed like new. It was like magic to me, and it's to this if I'm being honest.

...

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