The Handyman of High Art: Tom Sachs On Why Creativity Is The Enemy, Why Talent Is Overrated, & The Disciplines That Define A Life
The Rich Roll Podcast
Rich Roll
4.7 • 13.3K Ratings
🗓️ 2 March 2026
⏱️ 108 minutes
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| 0:00.0 | I make stuff. |
| 0:04.0 | I don't care if it's a painting or a poem or a podcast or a book. |
| 0:09.0 | It's all sculpture to me. |
| 0:11.0 | Tom Sacks is an artist. He's a sculptor. He is a designer. |
| 0:14.0 | The prolific New York-based artist whose work defies categorization. |
| 0:18.0 | The very, very human artist. |
| 0:20.0 | Beneath that is this idea of the power of storytelling. |
| 0:23.6 | I despise the elitism of the art world. |
| 0:27.6 | There should be a sign on every work of art on the wall that says you don't need to read the sign to understand this art. |
| 0:33.6 | Authenticity is everything. |
| 0:36.6 | Artists do not have a corner on creativity. |
| 0:39.3 | What are the kind of things that I want to make? What are the stories that I want to tell? |
| 0:43.3 | It's a real honor to have you here. I've wanted to meet you for quite a long time. I've been a fan at arm's length for many years. One of your |
| 0:56.5 | banger quotes is, if at first you don't succeed, give up immediately. Yes. So important. So important. |
| 1:04.2 | And this is, if anything comes from a place of privilege, it's that. Because we don't always have |
| 1:10.2 | time. Sometimes we have to get |
| 1:11.8 | through the problem and make a decision. But if we have a little bit of extra time, giving up |
| 1:17.6 | immediately is the equivalent of sleeping on it. If you have a problem and you sleep on it, |
| 1:21.4 | sometimes your subconscious mind can work on the problem. So this is how, if at first you don't |
| 1:26.4 | succeed, give up immediately. It works. Work the problem until you this is how, if at first you don't succeed, give up immediately |
| 1:27.7 | works. Work the problem until you get stuck. Give up immediately and move on to another |
| 1:33.7 | problem, another project. Work that problem until you hit a wall. Move on to the third project. |
... |
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