TF 055 - Top 5 Crappy Sequences in Good Games
4Player Podcast
Nick Henderson
4.8 • 809 Ratings
🗓️ 22 August 2010
⏱️ 77 minutes
🧾️ Download transcript
Summary

Brad, Nick, and David are joined by Nolan the Intern to talk about some games which suffered from trying too hard when adding a variety to game structure.
Transcript
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| 0:00.0 | Hey, guys, welcome to four-player podcasts Weekly Top 5 Video Game Podcasts. |
| 0:21.6 | Hello. |
| 0:22.3 | This week we have the usuals. |
| 0:25.6 | David. |
| 0:27.1 | Yep. |
| 0:28.0 | Nick. |
| 0:29.8 | And special guest, Nolan. |
| 0:33.7 | The intern. |
| 0:34.8 | I'm Brad. |
| 0:35.8 | You forgot to say the intern. |
| 0:37.1 | The intern, Nolan. Nolan, the intern, whatever. You really are the... Now, this week... Well, no, I forgot. No, that's your character. Your guy's name is Nolan the intern. All right. Would you like to tell us what today's top five segment is, Nolan? No, that's all right. What are we paying you for then? This week we're doing our... He's an unpaid intern. Inspired by... He gets a job experience. Inspired by... I don't know. I think this was Carlos' idea, actually. He was over last week, and we were just sort of hanging out broadcasting |
| 1:10.9 | trying to come with top five ideas. And I think this was his. Maybe not. Maybe it was mine. |
| 1:15.4 | We're going to be doing our top five crappy segments in good games or great games. |
| 1:20.8 | Yes. Because we all know every game has them. Some are worse than others. I guess they're |
| 1:25.8 | going to be ranked by the polarity of the crappiness of the segment versus the quality of the game or just the ones that stand out the most in our minds. Yeah, an example would be, I don't know, every turt, sequence imaginable. Yeah. Don't give too many examples. I'm not going to give specific examples, but it's the whole idea of, you know, oh, we got to mix things up, you know, we got to, they're getting bored with just shooting dudes and throwing grenades. Let's throw in a sweet turret sequence. Or let's, you know, instead of, you know, break up the shooting with, you know, a cooking sequence or something. Yeah. But that, with that, can I, we should just jump into it? because since you're speaking of turrets and changing things up. |
| 2:01.4 | Well, let's shoot this number five over to you, David. |
| 2:08.2 | I'll start up with mine. |
| 2:10.0 | It was a game that was rated really highly back |
| 2:11.9 | when it came out. |
| 2:13.7 | 2003? |
| 2:15.1 | Damn. |
| 2:16.2 | I think so. |
... |
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