4.8 • 767 Ratings
🗓️ 28 September 2014
⏱️ 88 minutes
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0:00.0 | I'm I'm I'm |
0:21.6 | I'm |
0:22.6 | I'm I'm I'm |
0:38.3 | I'm |
0:39.3 | I'm |
0:40.3 | I'm Hello everyone and welcome to Canaan Rintz, Volume 3, Issue 147, and we're talking about Team Fortress 2. |
1:18.5 | But before we get into that, play along with Canaan Rince Volume 3. |
1:23.0 | The next three issues are Medal of Honor, Allied Assault, Dragon Age Age Origins and Awakening, and Hotline Miami. |
1:31.8 | Head to CanaRince.com for the full schedule, the blog and links to our merchandise stall, |
1:37.2 | Facebook, Google Plus and YouTube. |
1:41.0 | Please subscribe and review and rate us on iTunes as well. Thank you very much. It helps. |
1:47.5 | Joining me, Joshua Garrity, in this issue, Darren Gargett. |
1:52.4 | Don't be such a baby, ribs grow back. |
1:55.2 | Carl Moon. |
1:56.2 | Hey, guys. |
1:57.0 | And Jay Taylor. |
1:58.6 | Maggots! |
2:00.7 | Because we're unlikely to cover this game in the future, And Jay Taylor. Maggots! |
2:18.7 | Because we're unlikely to cover this game in the future, I do want to briefly talk about Team Fortress, the original game, which was designed by John Cook and Robin Walker, who were later hired by Valve, which seems to be a common trend with Valve, |
2:24.6 | hiring modders into their development team to produce, it happened with Portal. |
2:27.1 | That's the other famous example. |
2:28.5 | And Counter Strike. |
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