Story Games History: Why YOU Should Be Excited!
When Diplomacy Fails Podcast
Zack Twamley
4.8 • 773 Ratings
🗓️ 23 March 2022
⏱️ 45 minutes
🧾️ Download transcript
Summary
We are joined today by Ole from Immortal Games to talk about Story Games History.
Story Games History is a ground-breaking concept for making history more accessible, both to casual fans, and for learning purposes. Ole talks about his plan for approaching schools and colleges, adding more academic clout to this exciting project. Perhaps most interestingly, Ole explains how Story Games History will bring 16 key historical world events and persons to life through this innovative new educational medium, where players will be in the centre of dramatic events.
The game kicks off with a scenario now frightfully familiar to us - the world poised on the edge of war, nuclear war. The date is 1962, and the Cuban Missile Crisis is underway. As Ole explains, the plan is to put you, the player, into the shoes of JFK, and see if your choices make or break the world. In terms of gameplay, Ole plans to use a 'choose your own adventure' style, with a story and dialogue written by dedicated researcher. He'll also draw on tools such as quizzes and puzzle games with visual connection to the event, and each of the planned 16 scenarios will follow this formula. We talk together about how we intend to collaborate, and how Matchlock could even get its own mobile game, with an exclusive story written by me!
Above all, Ole shares a clear vision for how to bring Story Games History from concept to life. If anyone can do it, it's him! Ole is armed with experience in projects like these - including iDance, which brought him to the European Parliament, where he shared his vision for technology and learning can be blended together, to create something incredible.
We hope you enjoy this fun conversation, and if you want to offer your expertise or advice, email me at wdfpodcast AT hotmail DOT com, with the subject Story Games History, and I'll be sure to pass it on! Thanksss!
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Transcript
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| 0:00.0 | Hello history friends, Zach Twomley here bringing you something special, something different and something quite unexpected as well. |
| 0:19.0 | Recently, I talked to a gentleman called Ollie from a company called |
| 0:23.1 | Immortal Games. Ollie has great plans for something called Story Games history, which essentially |
| 0:29.5 | lets you play a game on your mobile phone where you get to make different choices depending on the |
| 0:36.1 | era of history you're playing in. You'll get to learn about that era of history. You'll get to make different choices depending on the era of history you're playing in. You'll get to |
| 0:38.5 | learn about that era of history. You'll get to step into the shoes of the important people |
| 0:43.5 | in that historical period and you'll come away with a better appreciation for basically what was |
| 0:49.4 | going on during that period of time. Story games history is really exciting because it brings history to people in yet another medium. |
| 0:59.5 | It makes it more accessible and it gives people from all walks of life a chance to learn more |
| 1:04.5 | about these very exciting and very interesting topics. |
| 1:08.2 | Mostly focused on 19th and 20th century history, but in time, |
| 1:12.7 | there will be scope to expand this further, I'm sure. There will also be scope to expand this |
| 1:18.6 | into matchlock and potentially have a matchlock game for mobile. But what's the format? Well, |
| 1:25.8 | we'll get into this more in the interview. With his |
| 1:28.7 | story games history concept, Ollie is approaching different schools and universities across Europe |
| 1:34.2 | and is working to collaborate with them to integrate story games history into the different |
| 1:40.1 | curriculum for those centers of learning. It's very exciting. We talk more about that as well, |
| 1:46.0 | and we talk about the vision that Ali has for Story Games history and why you should be very, |
| 1:52.2 | very excited about it as well. Thanks so much for listening, and thanks to Ollie for coming on |
| 1:58.8 | to when diplomacy fails to talk about this very exciting new |
| 2:02.8 | concept he has. I wish him all the best and I personally can't wait to work with him, whether |
| 2:08.6 | it's in bringing history to new people in exciting different ways or with matchlock. Anyway, |
... |
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