4.8 • 767 Ratings
🗓️ 24 December 2024
⏱️ 120 minutes
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0:00.0 | The |
0:07.0 | The Hello everybody, welcome to the Cana Rinse Podcast, Volume 13, issue 646. Today we're talking about Star Wars, the Rogue Squadron trilogy, specifically. We'll also touch upon a few other relevant titles in passing. And joining me, Leon Cox, in this issue, Chris Worthington. I think I've lost R2. |
0:56.1 | Oh. |
0:57.6 | Have you tried down the back of the sofa? |
0:59.6 | He could be there. |
1:00.9 | And John Salmon. |
1:02.2 | Hello. |
1:03.7 | Yeah, what was that? |
1:05.4 | My favourite line from this whole thing is Yoda going like, |
1:08.1 | you must press the B button. |
1:10.4 | B button you must press? twice to jump and double jump. |
1:13.3 | Oh, yeah, Jedi training. |
1:16.5 | More on that later. |
1:18.3 | If you don't know, there have been a lot of Star Wars video games over the past 40-odd years. |
1:23.8 | This is a series of third person, mostly air and spacecraft-based action shooter kind of games, not simulation-y, kind of arcadey. |
1:35.6 | And there are some levels which go against this, particularly in the third game that we're going to talk about. |
1:43.3 | More on, more on this as we go, of course, as usual. |
1:46.0 | This was developed interestingly by Factor 5, the German team who, for those of us of a |
1:51.6 | certain age, were famous at the time for having made particularly the Turrican trilogy |
1:57.2 | on the original Amiga as well as the Commodore 64. |
2:03.6 | And they'd also worked on some conversions of various titles for other studios. |
2:11.3 | And more recently to this, they'd worked on Indiana Jones' greatest adventures for the Super Nintendo. |
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