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American Innovations

Star Wars' Cinema Technology | The Saga Continues | 2

American Innovations

Audible

Education For Kids, History, Steven Johnson, Kids & Family, Science

4.64.1K Ratings

🗓️ 23 May 2019

⏱️ 44 minutes

🧾️ Download transcript

Summary

With the success of STAR WARS, George Lucas finally had the independence and power to make movies exactly the way he wanted to make them—which was critical, because the sequels he planned were going to be even bigger and more challenging than the original. The artists of Industrial Light and Magic had barely finished the first film, but now they’d have to top themselves--designing a snow planet, imperial walkers, tauntauns, asteroid fields, a Cloud City, and a 12-mile long Star Destroyer.

From 1978 to 1983, ILM surged forward with the mandate to not only complete the original STAR WARS trilogy, but also expand the company itself. The ultimate mission: to push the edge of what visual effects could be, and ultimately lead cinema from its analogue origins, to its digital present.


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Transcript

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0:00.0

Hey, prime members, you can listen to American innovations and free on Amazon music.

0:05.6

Download the app today.

0:07.0

It's June 1978.

0:17.1

San Rafael, California.

0:18.9

About 15 minutes north of the Golden Gate Bridge.

0:22.2

Two cars pull up outside a non-descript warehouse.

0:25.8

This is 3210, Colonel Boulevard.

0:28.7

The brand new headquarters of industrial, light, and magic.

0:32.6

So this is it, huh?

0:35.0

Colonel Optical?

0:36.0

It doesn't look like much.

0:38.1

From the outside, but that's the point.

0:40.1

George doesn't want anyone to know we're here.

0:42.8

But inside.

0:45.6

Different story.

0:47.4

Five men file into the building.

0:49.6

There's Dennis Muran, Director of Special Effects Photography.

0:53.2

Visual Effects Art Director Joe Johnston, Richard Edland, in charge of special visual

0:57.6

effects, Chief Model Maker Lauren Peterson, and Stop Motion Animator Phil Tippet.

1:03.9

Muran begins the tour.

1:06.0

All these doors lead to various offices.

1:08.7

You can divvy them up amongst yourselves.

...

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