Source Control
Programming Throwdown
Patrick Wheeler and Jason Gauci
4.5 • 610 Ratings
🗓️ 7 December 2015
⏱️ 63 minutes
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| 0:00.0 | Programming Throwdown, Episode 48, Source Control. |
| 0:19.8 | Take it away, Jason. |
| 0:23.9 | Hey, everyone, sorry for the late episode we had some issues recording this episode and so we this is this is take two but |
| 0:29.4 | this is a very important episode personally I can't stress how important this is |
| 0:35.3 | for you starting developers and really for anybody using a |
| 0:39.5 | computer and so happy to talk about it again for the first time but in this show instead |
| 0:46.7 | of doing news we have something kind of like a public service announcement I want to talk |
| 0:51.5 | about backing up so backing up is up is related to source control, |
| 0:56.0 | but it's sort of even more sort of fundamental is this idea that you need to keep copies of things. |
| 1:04.0 | And so I didn't know this. When I was in high school, I used to make a lot of Starcraft maps. |
| 1:10.0 | Because you were a nerd? No, no, we all are. |
| 1:13.6 | Yeah, exactly. |
| 1:16.0 | So I made these Starcraft maps. |
| 1:18.7 | It was, you know, the maps I made weren't popular enough to like make it on a website or anything like that. |
| 1:25.0 | I mean, this is, you know, 1996, so I don't know if there weren't even that many websites. Like, it wasn't like everything was indexed like it is now. There was actually rings. Remember web rings? Yes. Where you'd go to one of the sites and it would link you to all the others and you just go through it. Anyways. So, I wasn't popular enough to make it into a Starcraft map web ring I just |
| 1:45.9 | had my maps my computer and but for me they were very cool because I the maps actually told stories |
| 1:52.0 | they were like RPGs it wasn't like typical Starcraft where you're you know playing this tactical game |
| 1:57.5 | it was like all about the story that unfolded. You have this character and, |
| 2:01.5 | you know, how you level them up change the story. And it took a lot of time as like a ton of |
| 2:06.0 | different macros and triggers and all that. And my hard drive crash, I lost all of it. |
| 2:11.3 | And like to this day, you know, I have a lot of other projects that I haven't lost. And every |
| 2:16.6 | now and then I go and look at them |
... |
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