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The Cane and Rinse videogame podcast

Sonic the Hedgehog 2 – Cane and Rinse No.541

The Cane and Rinse videogame podcast

Cane and Rinse

Leisure, Video Games, Games, Hobbies

4.8801 Ratings

🗓️ 21 November 2022

⏱️ 119 minutes

🧾️ Download transcript

Summary

Sonic the Hedgehog 2 is 30 (thirty). Leon, Karl, Tony, guest Jamie Smith (Principal Game Designer at Sumo Digital) and community correspondents Spin Dash through both 8 and 16-bit versions of the first Sonic sequel. SEGA's US-based Technical Institute took the reins on the Mega Drive/Genesis, with Team Aspect following up Team Ancient's work on the Master System and Game Gear. As with the original, we got two distinct titles, each worthy of analysis and nostalgic reflection.

Transcript

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0:00.0

Hello everybody and welcome to the Cana Rinse podcast.

0:10.6

It's volume 11 issue 541 and in honor of the 30th anniversary of its release.

0:18.5

It's Sonic the Hedgehog 2.

0:23.1

Joining me, Leon Cox, in this issue, It's Karlmoo. Hey, Ron. Tony Atkins. 30? I know. I know, right? And over the horizon,

0:31.6

like a chaos emerald at the end of a special stage, we have a new contributor to the show.

0:36.7

It's a video game developer.

0:38.8

Principal game designer at Sumo. Jamie Smith. Welcome. Hello there. Nice having me.

0:43.7

You're very welcome. You've worked on some some cool projects. You're currently working on

0:49.1

three redacted projects unannounced to be to be confirmed but yeah we've definitely got some sumo

0:56.0

fans in the house here and of course sumo has had its pause on sonic in the past as well yeah that's

1:03.3

it the sonic racing franchise unfortunately i've never got to work in that franchise yet at least

1:08.4

not yet i can't yeah exactly I can't, yeah, exactly.

1:13.6

I can't say anything about the redacted projects kind of either.

1:14.2

Sure.

1:19.3

Yeah, but certainly I don't think it'll be the last time that Sumo will work with Sega and that kind of capacity.

1:21.3

Beautiful.

1:22.5

Right.

1:23.2

Sonic the Hedgehog 2 then is a storied title, so we'll get into it. It is, of course,

1:29.2

a 2D platformer, as if you needed telling, and the second main game in Sega's now long, long,

1:35.3

long running Sonic the Hedgehog series. Now, Jamie, do you remember Sonic Tuesday? Were you

1:42.5

there at the dawn of Sonic 2, mania?

1:46.0

Now that you say that, I mean, I have to start to show my age.

...

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