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CoinDesk Podcast Network

SOB: Big Gaming Signals NFTS Are Closer to Mainstream

CoinDesk Podcast Network

CoinDesk

Cryptocurrencies, Cryptocurrency, Dlt, Tokenization, Coindesk, Distributed Ledger, Blockchain, Tech News, Business News, Ethereum, Bitcoin, News, Digitalassets, Daily News, Decentralization, Defi, Crypto, Business

4.8689 Ratings

🗓️ 28 November 2021

⏱️ 38 minutes

🧾️ Download transcript

Summary

This episode is sponsored by Nexo.io.

With NFTs continuing their rapid advance into mainstream cultural awareness, how much is FOMO (fear of missing out) and how much is real? On today's episode we investigate and discuss the evolving battle lines in the nascent world of triple-A gaming NFTs and whether these early announcements are a signal or just noise.

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Later, the hosts explore the still-to-come moment when the behemoths of game publishing select which blockchain or blockchains will be their native NFT layer. Are we in for a repeat of the corporate adoption story? Or will big-budget games become a new differentiating factor, elevating their chosen partners to de-facto “incumbent” status?

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Transcript

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0:00.0

This episode of Speaking of Bitcoin on the Coin Desk Podcast Network is brought to you by nexo.io.

0:08.7

Well, folks, it's been a long time coming, but today we're digging into the mainstream trajectory

0:13.0

of gaming NFTs, how the battle lines are shaping up, and a big challenge that traditionally

0:17.0

closed-loop gains will face as the future of ownership within game worlds comes into

0:20.8

focus. And that's not even getting into the inflation aspect. But before that, introductions. I'm

0:25.4

Adam B. Levine, and this is speaking of Bitcoin. For today's discussion, we're joined by the other

0:29.2

host of the show, Stephanie Murphy. Hi. Jonathan Mohan. Hey. And Andreas M. Antonopoulos. Hello. So on today's show we've got a lot of ground to cover in a relatively short period of time.

0:40.3

I'm pretty much ready to call it though.

0:42.3

Although we haven't seen the first mainstream AAA game that uses NFTs and them roll out,

0:47.3

we have seen a flurry of announcements from the industry giants on whether they're on Team Token

0:51.3

or prefer to maintain the status quo. For those of you who understand

0:55.0

the games industry, the results are pretty much what you'd expect, but it's worth talking about

0:58.4

anyways. On Team NFT, we've seen statements over the earnings season that started in mid-October

1:03.9

from Ubisoft, Electronic Arts, and Epic games to name a few. On Team status quo, we've got Microsoft's

1:10.2

Xbox lead and Valve, operators of

1:12.5

the Steam Gaming platform. I think more surprising to me than the specific names are the simple

1:17.7

scale of the players. These are arguably the biggest companies in gaming, both on the platform

1:22.2

and e-commerce side with Epic, Valve, and Xbox, along with some of the biggest cross-platform

1:26.5

game companies like Ubisoft,

1:27.8

Activision, and Electronic Arts.

1:30.0

I'm pretty sure that I'm our resident gamer here to the extent that I have time to do that

1:34.3

anymore, although, Jonathan, I know that you dip into this a little bit too.

...

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