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S14:E6 - What is Typescript and when should you use it (Dan Vanderkam)

CodeNewbie

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Tech News, Technology

4.7618 Ratings

🗓️ 6 December 2020

⏱️ 43 minutes

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Summary

Planning on scaling up?

Transcript

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0:00.0

Welcome to the Code to be podcast where we talk to people on their coding journey in hopes of helping you on yours.

0:11.0

I'm your host, Saron, and today we're talking about TypeScript with Dan Vanderkamp, principal software engineer at Sidewalk Labs, an author of effective TypeScript.

0:20.0

I think more and more companies nowadays are starting to adopt TypeScript, and so I think

0:25.3

inevitably you will run across it, and so getting comfortable with it, I think it's going

0:29.8

to be a pretty good investment.

0:31.3

Dan talks about the difference between working on a personal project versus a project at

0:35.5

scale, what TypeScript is and how it can help you

0:38.7

once you move on to those larger projects. After this.

0:48.9

Thanks so much for being here. Thank you.

0:51.4

So tell us a little bit about how you started your coding journey. I really moved pretty

0:56.4

much straight from playing with Legos to writing computer code. And in some ways, I don't think

1:01.9

those two are actually all that different. What happened was, it was probably in fifth or sixth grade.

1:07.5

And for reasons I don't entirely remember anymore, I expressed an interest in learning how

1:12.8

to work with computers. And there was a computer teacher at my grade school at the time. And she

1:18.2

gave me a book, which just talked all about everything to do with computers and how to program

1:24.0

them. It's called the Secret Guide to Computers, which I've learned since then is a little bit of a cult classic. Oh, cool. Yeah, so I learned how to program them. It's called The Secret Guide to Computers, which I've learned since then

1:27.5

is a little bit of a cult classic. Oh, cool. Yeah, so I learned how to program basic from that,

1:32.6

and I was kind of off to the races. What kinds of things did you make? I made a ton of little

1:37.5

computer games when I was a kid. I think that's how a lot of kids get started with programming.

1:42.0

I think there's something really fun about just the quick interaction of writing some code

1:47.0

and then seeing that turn into something moving on the screen or seeing it respond to the changes

1:52.4

you make.

...

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