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Retronauts

Retronauts Micro 049: Elevator Action II

Retronauts

Retronauts

Technology, Games, Video Games, Leisure

4.62.3K Ratings

🗓️ 17 October 2016

⏱️ 13 minutes

🧾️ Download transcript

Summary

Jeremy muses over one of the greatest arcade games of all time: Taito's oddly out-of-time cooperative shooter, Elevator Action II (Elevator Action Returns if you're nasty). Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Transcript

Click on a timestamp to play from that location

0:00.0

This weekend, RetroNuts.

0:01.3

Rest the old order and create a new society!

0:04.5

Yeah!

0:05.5

Ha ha ha!

0:36.9

I achieved a personal milestone this past week.

0:53.4

I received a copy of a video game soundtrack released to which I personally contributed.

0:58.3

Not as a musician, mind because the only musical ability I ever possessed evaporated a few years

1:02.5

ago when my voice began to shrivel up with age and lose all its range.

1:06.5

No, I wrote liner notes for a vinyl compilation of Zoon Tata soundtracks for Shiptoshor

1:11.2

Foto.

1:12.2

It's not really a big deal in the grand scheme of things, it's not like a release this

1:15.5

niche focused is precisely going to be a million seller and other people write album

1:19.4

liner notes all the time.

1:20.4

But it's a big deal for me personally because music has always been an important focus

1:25.0

of my work as a member of the games press.

1:27.0

Ah, maybe not so much in the past few years, but back when gaming websites actually had

1:30.6

budget to spend on such things, I always prioritized tracking down and interviewing game composers,

1:35.5

especially Japanese game composers.

1:37.7

Some of my favorite interviews over the years have been with composers in fact from Hidinori

1:41.4

Meizawa to Hipponaka to Hirano Osaka Guchi.

1:44.3

I love music, I love games, I love game music, and I love talking to the people who make

1:48.9

music for games.

...

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