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Retronauts

Retronauts Micro 009: Wizards & Warriors

Retronauts

Retronauts

Technology, Leisure, Games, Video Games

4.52.3K Ratings

🗓️ 25 March 2015

⏱️ 7 minutes

🧾️ Download transcript

Summary

After last week's in-depth blowout on Rare, Jeremy pauses to look briefly at one of the company's most significant yet underappreciated creations: 1987's Wizards & Warriors for NES.

Transcript

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0:00.0

As we can return us, it's absolutely Fabio-less.

0:30.0

Last week, we looked at the history of Rare.

0:39.6

This time, I'd like to do more of a deep dive into one of the developers more notable,

0:43.6

yet simultaneously more forgotten, creations, wizards and warriors for NES.

0:48.8

As we mentioned last week, Rare was among the first Western developers to create games

0:52.4

for Nintendo's NES if not deepest.

0:54.4

In fact, the only possible Western game maker to have potentially beaten them to the punch

0:58.5

was Atari's Tengan Division, which supposedly created a port of gauntlet for NES early

1:03.2

in 1987.

1:05.2

This seems a little spurious given that Tengan's other releases for NES came much later,

1:09.6

but in any case, Rare was right there with that presumed version of gauntlet.

1:13.7

Slalom debuted in the US in August of 1987, published by Nintendo, the first game designed

1:18.4

in Britain for the NES.

1:20.4

As a European game developer for NES, Rare stood more or less alone for quite a while.

1:25.3

In early ports of Western computer games like Epic's Winter Games, were programmed for

1:29.4

NES by Japanese studios such as Atelier Double.

1:32.4

It took a while for Americans and Europeans to break into the NES market, and their work

1:36.6

was often inferior to that of Japanese studios that had a 3-4-year head start of the system.

1:41.4

That's what makes wizards and warriors so remarkable.

1:44.1

Not only was it developed and published by Western companies, Rare in a claim in this case,

1:48.8

it was also pretty good.

1:51.3

Wizards and warriors launched around the same time as Mega Man, and frankly, it wasn't

...

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