Retronauts Micro 005: Yellow Magic Orchestra
Retronauts
Retronauts
4.5 • 2.3K Ratings
🗓️ 26 January 2015
⏱️ 10 minutes
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Summary
A brief journey into the music of a band that had an incredible influence on the direction and style of game music in the '80s and '90s: Japan's New Wave-tinged synth rockers Yellow Magic Orchestra. Featuring lots of music by, yes, Yellow Magic Orchestra.
Transcript
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| 0:00.0 | This weekend, RetroNots Micro, Tails of Brave Writing. |
| 0:30.0 | Have you ever heard a band for the first time only to find their music already feels |
| 0:53.5 | intimately familiar? |
| 0:55.3 | For me, that experience happened a few years ago when I picked up a couple of albums by |
| 0:59.0 | Yellow Magic Orchestra. |
| 1:00.6 | Fans of Japanese game music probably already know the name YMO, they've been a huge influence |
| 1:05.2 | on several decades of game composers. |
| 1:07.6 | More recently, they've helped inspire bands like Anamana Guchi and the decidedly referential |
| 1:11.6 | YMCK. |
| 1:13.6 | The connection should come as no surprise. |
| 1:15.6 | While other musical acts of the 70s are attempted to incorporate video game sounds into their music |
| 1:20.1 | as a touch of novelty, which in the late 70s is basically what video games were seen as, |
| 1:24.6 | YMO made it their mission to build their entire sound around the essence of video games. |
| 1:29.4 | Compare something like gentle giants time to kill, which began with pong sounds and what |
| 1:33.6 | felt like a bungled attempt to reproduce the cash register effect of Pink Floyd's money, |
| 1:38.4 | the YMO's computer game theme from circus, the first track on their 1978 debut album. |
| 2:09.0 | Gentle giants was a sort of half-hearted endeavor that tied into the lyrics, but did nothing |
| 2:13.5 | to improve the music. |
| 2:15.1 | YMO's work on the other hand made the musical stings and jerges of Exodus, circus, an integral |
| 2:19.9 | component of the track. |
| 2:38.4 | Building rhythms and melodies around the sounds of the computer chip and creating the |
| 2:57.8 | game audio is a sort of light motif. |
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