4.6 • 2.3K Ratings
🗓️ 18 April 2016
⏱️ 94 minutes
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0:00.0 | This week in Retro Nuts, for all my rage, I'm just a snail in a maze. |
0:04.0 | Hi everyone and welcome to the Midwest Gaming Classic live episode of Retro Nuts. We don't |
0:31.7 | know what numbers they are. But I am the host of this week's panel podcast, Jeremy |
0:39.7 | Parish, and this week we'll be talking about the Sega Master System. For those of you who |
0:46.7 | came out to see us, specifically, thank you very much, and for those of you who just had a really good seat |
0:51.7 | here in the bar area, we are a classic gaming podcast, almost running for 10 years now. I'm |
1:00.7 | one of the co-hosts. Bob Backey down there is the other. Oh, thank you so much. Oh please, oh please. And you can check out the |
1:10.7 | podcast on iTunes or usgamer.net or Retro Nuts.com. Easy to find where everywhere. So anyway, we'll just jump straight |
1:18.7 | into this week's topic. This episode follows the original Retro Nuts episode of Sega Master System |
1:26.7 | about, by about nine years, it's been quite a while, it's 2007. And people still are very, very angry |
1:34.7 | about that episode because they feel that we fail to give the Master System sufficient love. So in order to make |
1:40.7 | up for that, and to make sure no one ever complains about the way we talked about Sega Master System again, we have flown in |
1:47.7 | to Sega experts. Immediately to my right is Greg Stewart. Hello. I'm Greg Stewart. I'm formerly |
1:57.7 | an electronic gaming monthly. Currently, one of the hosts of the Player One podcast, which has been running |
2:03.7 | about the same length of time as Retro Nuts, and also running YouTube series about the history of the |
2:09.7 | Genesis called that generation 16. And next to him is one Mr. Dylan Cornelius. Dylan, what are your bonapais? |
2:17.7 | I bonapais. I run a site called SegaDuds.com and I'm currently in the process of reviewing every game ever released for |
2:27.7 | a Sega console. And I've gotten through about half of the Master System library from 85 to 89. That's Japanese European |
2:35.7 | and American releases. So hopefully I can provide some insights here. And then there's Bob. Hi everybody. I was told this |
2:45.7 | podcast would be about ELF and Alphrelated products. We are talking about ELF. Okay, go ahead. I'll be it briefly. I rewatched the entire |
2:52.7 | series for this, so I'm ready. Even the movie Project Elm. So anyway, the Sega Master System was released in America in 1986. |
3:02.7 | It was a direct competitor to Nintendo's entertainment system. Okay, we got that much. But I specifically called Dylan to take part in this |
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