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Retronauts

Retronauts Episode 71: SimCity

Retronauts

Retronauts

Technology, Games, Video Games, Leisure

4.62.3K Ratings

🗓️ 1 August 2016

⏱️ 77 minutes

🧾️ Download transcript

Summary

In an era of high scores and game overs, Bay Area developer Will Wright's fascination with urban planning led to an experience completely unique to our medium: a video game with no win state. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Mikel Reparaz, and Kat Bailey as the crew traces the history of SimCity from its brilliant roots to its unfortunate decline, and ponder just how much product Will Wright's cartoon avatar needs to keep his green afro so bouncy and manageable. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!

Transcript

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0:00.0

This week on RetroNots, we reticulate every spline.

0:26.0

Hello everybody! Welcome to a brand new episode of RetroNots.

0:29.6

I'm your sometimes host Bob Mackie, who else is here today?

0:32.9

Hi, I'm Cap Bailey and I am not reticulating splines at this moment.

0:36.8

Oh man. I don't even know what that means.

0:38.1

I still don't, but we won't find out in this episode.

0:41.6

Yes, who else is here?

0:42.6

I'm Jeremy Parrish, the other sometimes host, and I've found that

0:45.7

reticulums have no splines.

0:48.0

I don't know what that means, but we'll move on.

0:49.6

Who else is here today?

0:50.5

I'm Michael Rapara's and I will stop at nothing to learn the origin of porn tips Guzardo.

0:55.9

Okay, you must explain that, Michael.

0:58.7

That is a cheat code that gets you all the money in SimCity 2.

1:02.7

Oh, yes, that old code.

1:05.1

And I have never been able to figure out where does that come from.

1:08.1

Was there a guy named Guzardo who was giving them tips on porn tips?

1:11.4

I have no idea.

1:12.3

I know one of the cheat codes in Duke Nukem 3D had the word Corn Holyo in it.

1:16.3

So I can't imagine where that was.

1:18.0

It gives you a peek into the window of the mentality of 3D worms at the time.

1:21.5

But we're not here to talk about Corn Holyo today.

...

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