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Retronauts

Retronauts Episode 361 Preview: Street Fighter I (and 2010)

Retronauts

Retronauts

Technology, Games, Video Games, Leisure

4.62.3K Ratings

🗓️ 5 March 2021

⏱️ 7 minutes

🧾️ Download transcript

Summary

Jeremy Parish, Kurt Kalata, Kevin Bunch, and John Hurst put on their red slippers and punch arcade machines to pay tribute to the game that launched the most important fighting series ever: 1987's Street Fighter. And, for some reason, Street Fighter 2010.

Transcript

Click on a timestamp to play from that location

0:00.0

Looks like today is one of those every other Fridays, so you know what that means.

0:07.0

It's time for a patron-exclusive episode of Retrinuppets, or at least a preview.

0:11.0

In this case, the exclusive episode in question is episode 361, and the topic is Street Fighter.

0:18.0

Now Street Fighter 2, though, that legendary game just celebrated its 30th birthday,

0:22.0

but before we tackle its legacy coming up in episode 367,

0:26.0

we decided to lay the groundwork for it by discussing the far less popular original Street Fighter.

0:31.0

And also for some terrible reason, it's first sequel, the NES Sci-Fi Action Game Street Fighter 2010,

0:39.0

the final fight, which is neither Street Fighter nor Final Fight.

0:43.0

Herd Kalata, Kevin Bunch, and John Hurst joined me, Jeremy Parrish,

0:47.0

to talk about the olden days when Ryu wore shoes.

0:50.0

Here is to hear more.

0:52.0

You can listen to the entire episode now, plus more than a year's backlog of patron-exclusive,

0:57.0

bi-weekly shows and weekly columns and mini-podcasts by Diet Fight,

1:01.0

by heading over to patreon.com slash Retrinuppets, and subscribing to the show for five bucks a month.

1:06.0

That's patreon.com slash Retrinuppets.

1:10.0

And of course, we'll be back on Monday with another full episode on this here, Public Feed 2.

1:15.0

I've for now enjoy this little preview.

1:18.0

Yeah, Street Fighter 1 came out four years before Street Fighter 2.

1:23.0

That's an eternity in eight and 16-bit video game days.

1:30.0

You just didn't see that much of a gap between games,

1:34.0

and there's still turned out to be a viable franchise back then.

1:37.0

So, you know, Street Fighter 1 was not that big a game,

...

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