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Retronauts

Retronauts Episode 249: Roguelikes—The Road to Spelunky

Retronauts

Retronauts

Technology, Leisure, Video Games, Games

4.52.3K Ratings

🗓️ 30 September 2019

⏱️ 98 minutes

🧾️ Download transcript

Summary

Finishing out our patron request series on roguelike role-playing games, Jeremy Parish, Bob Mackey, Jason Wilson, and John Harris explore latter-day roguelikes and how we got to the weird, wonderful world of Spelunky.

Transcript

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0:00.0

UK export finance can help your business grow overseas.

0:03.6

Last year, we helped UK exporters access 7.4 billion pounds of support

0:08.8

by providing government-backed finance and insurance.

0:11.8

We can help you in export contracts with attractive finance terms.

0:15.6

Got orders overseas?

0:16.9

Fulfill them with a working capital loan.

0:19.3

Exporting to a challenge in market?

0:21.2

Make sure you get paired with the right insurance.

0:23.4

To get the exporters' edge, go to UKExportFinance.gov.uk

0:28.0

or search UK export finance.

0:30.2

This week in Retrinots, we finally ascend.

0:32.7

Hi everyone, welcome to Retrinots.

0:58.1

I'm Jerry Parrish and this week we're continuing a conversation that we had a few

1:02.6

months ago.

1:03.6

As such, this may seem familiar to you, but we're building on the topic of console

1:10.6

roguelikes.

1:13.2

Since we didn't finish that last episode, we didn't actually fulfill patron Andrew Duff's

1:18.8

request to talk about Azure Dreams.

1:21.6

We definitely have to do that.

1:23.6

I've set an end point for this podcast to take us through console roguelikes and ultimately

1:30.8

end up with Spalunky because that is the big point in roguelike games.

1:38.1

The mystery dungeon games were a big deal and I especially Pokemon mystery dungeons, but

...

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