4.6 • 2.3K Ratings
🗓️ 5 April 2019
⏱️ 59 minutes
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Legendary game programmer Rebecca Heineman discusses her journey to becoming a game developer, her most interesting projects through the years, and what comes next.
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| 0:00.0 | [♪ OUTRO MUSIC PLAYING [♪ |
| 0:22.9 | All right, so hello and welcome to another episode of RetroNots as usual. |
| 0:26.5 | I'm Jeremy Parish and with me this week at Portland Retro Gaming |
| 0:29.9 | Expo we have another video game luminary, |
| 0:33.6 | Rebecca Heinman, who also is known as Berger Becky, |
| 0:38.4 | and has been, she's had her hands on all kinds of video games |
| 0:42.6 | that we've talked about here in the podcast. |
| 0:44.2 | So Rebecca, please just introduce yourself. |
| 0:47.4 | Well, hi, as you said, Rebecca and Heinman. |
| 0:50.4 | And I've been in the industry since I don't know the beginning of time |
| 0:53.6 | when we wrote our ones and zeros with rocks and sticks, |
| 0:58.2 | or punch cards or hopes and dreams began. |
| 1:02.1 | Debugging was actually pulling little bugs out of our vacuum tubes. |
| 1:05.9 | But the start off in the industry by accident only because I was very good |
| 1:14.1 | at playing Atari 2600 games. |
| 1:16.2 | A friend of mine convinced me to play in this contest |
| 1:20.7 | called the Atari 2600 Space Indulators Tournament. |
| 1:24.0 | I thought I would never be able to win |
| 1:26.6 | because I had no self-esteem. |
| 1:29.0 | But he convinced me to go. |
| 1:30.9 | I then won the regionals in Los Angeles. |
| 1:35.2 | Then I moved on to New York City in November of 1980 |
... |
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