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Retronauts

Retronauts Episode 174: Dylan Cuthbert's Road to Star Fox

Retronauts

Retronauts

Technology, Games, Video Games, Leisure

4.62.3K Ratings

🗓️ 8 October 2018

⏱️ 94 minutes

🧾️ Download transcript

Summary

Jeremy drops by the offices of Q-Games to speak to Dylan Cuthbert (and Mark Lentz) about the early days of gaming and how tinkering with Game Boy hardware led to the creation of the first true 3D game on Super NES, Star Fox.

Transcript

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0:00.0

Those are the return outs, the Fox and our stars.

0:02.8

[♪ OUTRO MUSIC PLAYING [♪

0:25.6

Hi everyone, welcome to another episode of RetroNuts.

0:28.5

I am Jerry Parrish, recording live in Kyoto, Japan, at the offices of QGames.

0:35.7

And this is an episode that has been a year in the making.

0:39.5

I'm glad we finally managed to line it up.

0:41.9

And this year we're recording making the attempt to record before bit summit happens,

0:47.1

rather than after because events like that take a toll on humans.

0:50.7

So yeah, I am here with two special guests and I'll let them introduce themselves and

0:58.9

talk a little bit about themselves if you don't mind.

1:01.4

Okay, I'm Dylan and I run QGames and I've made a few games.

1:06.8

Do you want to give your last name too?

1:08.2

Oh, Dylan, Cuthbert.

1:09.4

There you go.

1:10.6

I mean, I think people probably know, but yeah, just in case.

1:13.7

Just in case.

1:15.1

And I'm Mark Lentz.

1:16.4

I work at QGames and I'm also a RetroNuts fanboy.

1:20.0

Yes, you're the one who made this happen.

1:23.5

So thanks to you, I am here and talking to a man who has worked on many classic games,

1:29.9

things that we have talked about on the show before.

1:31.7

But it's always great to be able to get insights from the person who actually created this stuff.

...

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