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Retronauts

Retronauts Episode 142: The Mummy Demastered & Mega Cat Studios

Retronauts

Retronauts

Technology, Games, Video Games, Leisure

4.62.3K Ratings

🗓️ 12 March 2018

⏱️ 105 minutes

🧾️ Download transcript

Summary

Jeremy visits WayForward's offices to speak to Austin Ivansmith and Tomm Hulett making a modern-day licensed "16-bit" platformer with The Mummy Demastered, then chats with Mega Cat's Zack Manko about his studio's modern-day home-brewed NES games.

Transcript

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0:00.0

As we can return out, are you my mummy?

0:02.2

[♪ OUTRO MUSIC PLAYING [♪

0:26.2

All right, hi everyone. Welcome to another episode of RetroNots recorded live

0:32.2

on-site at the offices of Wayforward Technology down in Santa Clarita, Valencia, someplace

0:39.8

in SoCal. It's not San Francisco, that's the important thing.

0:43.1

I'm Jeremy Parish, and with me this time I'm talking to...

0:48.5

Austin Ivan Smith.

0:49.7

Who is whom?

0:50.6

I'm the director on the mummy demastered game.

0:55.1

OK, you've done other stuff too.

0:56.4

Amongst other titles here in Wayforward, also directed DuckTales Remastered, Mighty Switch

1:02.0

Force, Hyperdrive Edition, and a bunch of other titles that people may may not have played

1:07.6

for, but the DS was one of the other ones.

1:09.9

I haven't played that, but I hear it's good.

1:11.5

It is good. It's not the best, but the bosses are really good, and that's what most of

1:16.7

the reviews. It's a great review, but yeah, it's pretty accurate.

1:20.2

I think one of the best reviews we got was the game that didn't suck, because it was,

1:25.4

you know, you see it and you say, oh, that's gonna be awful.

1:28.3

People said, oh, this is actually really fun.

1:31.0

The bosses are really cool.

1:32.0

This is tolerable.

1:33.0

Exactly.

...

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