5 • 882 Ratings
🗓️ 26 June 2024
⏱️ 71 minutes
🧾️ Download transcript
It’s time for another round of interviews from Patrick’s time at Summer Game Fest earlier this month. Today, it’s conversations with the developers behind Sony’s tremendous-looking platformer Astro Bot, Blumhouse’s debut into video games Fear the Spotlight, and the exceptionally quirky but undeniably charming indie romance game Building Relationships.
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0:00.0 | All the astrobot games are excellent. |
0:02.0 | Little. |
0:03.0 | Cato? |
0:04.0 | Cut this part? |
0:05.0 | Start it over? |
0:06.0 | Or not? |
0:07.0 | Everyone would just hear me messing up this line. |
0:08.0 | How closely are you listening to this kato? |
0:11.0 | But now this is a funny bit, so maybe now you should leave it in. Anyway. Hey everyone welcome back to another remap interview series with more of the |
0:28.7 | interviews that I Patrick Kleppick did at Summer Game Fest back in June. |
0:33.6 | Well, I guess that was earlier this month. |
0:35.4 | We did a big long live stream this weekend. |
0:38.6 | I was in LA for Summer Game Fest, |
0:40.6 | then I went to Washington, DC for family stuff, then I went to Washington, D.C. for Family Stuff, then I went to New York for |
0:44.4 | Remap, one-year anniversary stuff. |
0:46.4 | And now I'm back in the northwest suburbs of Chicago. |
0:49.2 | Looking back on the things I did earlier in June at Summer Game Fest. I did a ton of interviews, it was so much fun to be walking around. |
0:57.0 | The nice part about Summer Game Fest is it's just so easy to run into people and it also makes my job easier because then I can |
1:07.2 | also chat with people for a little bit longer than I might otherwise and I can |
1:11.6 | actually get quite a bit done as one person where I can go see |
1:16.6 | three dozen games over the course of three days. I still probably didn't see a third of what was at Summer Game Fest, partially because I just ran out of time to book it. |
1:29.3 | I ran out of time to go see it. I was not able to stand next to a booth long enough to hope |
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